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Gerald Gresham, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant amber.

Personality: He dislikes all the random violence that takes place in the east. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now spends his time doing works of charity.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Pacifist, Philantrophist. Flaws: PTSD. Bonds: Adventurer. Occupation: Scribe

Voice: Boston accent

Attributes [hide]

Gerald Gresham, Male Human Adept 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +2, Arcana +5
Senses Passive Perception 10
Languages Common, Ignan, Infernal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Livingstone, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears light armors faded through time and improper care. He wears his auburn hair up in a very large beehive style do. His gray eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical. Flaws: Impulsive, Insane. Occupation: Roofer

Voice: Forgets to breathe while speaking

Attributes [hide]

Frederick Livingstone, Male Human Monk 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)7 (-2) 14 (+2)14 (+2)
Skills Investigation +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 200 gp. Jade (40 gp). Smoky quartz (40 gp).


Social Check DCs


Chad Digby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his golden hair in a flapper bob. His brown eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.

History: Chad hails from a village terrorized by orcs. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Chad took refuge in the large cave and found the beat up longsword and armor he uses now. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Enemies, Nature. Occupation: Crown-heir

Voice: Creaky witch voice

Attributes [hide]

Chad Digby, Male Human Adept 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +1, Intimidation +3
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 600 gp.


Social Check DCs


Manfred Fawcett, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a well pressed and immaculate suit (or dress). He has styled his auburn hair well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father had invested heavily in several trade routes and wanted him to inherit them. He became a Mayor soon after.

Motivation: His spouse's relatives view him with great suspicion; and expand his business

Ideals: Professionalism. Bonds: Job, Immigrant, Rich, Family. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Manfred Fawcett, Male Human Warrior 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)7 (-2) 11 (+0)9 (-1)
Skills Arcana +0, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Clerebold Hornsby, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He prefers to wear brown clothing when he does not wear armor. His red hair is still thick. His green eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Barber, who enjoyed hunting, Clerebold was taken on many hunting expeditions. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 15 years.

Motivation: He has a crush on the local Barber; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Attractive, Nature, Slave, Job, Has a crush. Occupation: Banker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Clerebold Hornsby, Male Human Aristocrat 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)16 (+3) 17 (+3)17 (+3)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Gnoll, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: Pink pearl (130 gp). 1 Minor magic item.


Social Check DCs

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