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Advanced [show]


Godfrey Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his flail. His silver hair is braided into rings. He is baby faced.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A freak accident while working with his Cartwright mother left him crippled. He has achieved small success as a Tanner.

Motivation: He's repulsed by the PC; and sabotage a competitor

Flaws: Selfish, Antagonistic, Disease. Bonds: Job. Occupation: Tanner

Voice: Squeaky

Attributes [hide]

Godfrey Tyndall, Male Human Druid 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)18 (+4) 12 (+1)13 (+1)
Skills Insight +4, Religion +7
Senses Passive Perception 11
Languages Common, Celestial, Orc, Gnome, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears skinny pants and wears a violet and tan robe with the hood down. His moppish black hair is in a traditional bowl cut. This amber eyed northerner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. As long as the job gets done he does not care how it got done.

History: He was born the only child of a wealthy merchant. Like his mother and his sister before him, after school he went straight into learning to become a Map Maker. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: Sabotage a competitor.

Ideals: Professionalism, Entrepeneur. Bonds: Attractive, Job, Immigrant. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Lance Cumberbatch, Male Human Warrior 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 18 (+4)13 (+1) 8 (-1)18 (+4)
Skills Insight +1, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Theodoric Oakes, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and carries kukris. His brown hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Theodoric took refuge in the large cave and found the beat up kukri and armor he uses now. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Mayor

Voice: Loud with bravado

Attributes [hide]

Theodoric Oakes, Male Human Rogue 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)9 (-1) 14 (+2)14 (+2)
Skills Nature +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Everard Payton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. He keeps his white hair in a pixie cut. He has a dull look in his brown eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Since then, he has sought to make the best of life.

Motivation: He desires power and/or immortality; and wishes to resurrect an old love

Ideals: Optimist. Bonds: Adventurer, Religious, In love. Occupation: Baker

Voice: Raspy

Attributes [hide]

Everard Payton, Male Human Commoner 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 17 (+3)16 (+3)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


William Harrington, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and carries greatswords. His hair is long and red with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great joy in being the best Performer in town.

History: William was born the youngest of three triplets. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with his sister; and further expansion of business

Ideals: Fighting, Optimist. Flaws: Insane. Bonds: Attractive, Job, Family. Occupation: Performer

Voice: Speaks fast with a slight lisp

Attributes [hide]

William Harrington, Male Human Paladin 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 36 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 12 (+1)18 (+4)
Skills Deception +7, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 100000 cp. Citrine (50 gp). Golden yellow topaz (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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