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Advanced [show]


Adam Bentham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is renowned for his bright yellow suits and hats. His white hair is smooth and relatively long. His eyes, though not visible through his cowl, are blue.

Personality: He speaks before he thinks and is too direct. He is a bit of a xeno-phobe, disliking non-Humans.

History: Adam was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Adam abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: A strong sense of loyalty to Human people; and his relatives are trying to arrange a marriage

Flaws: Impulsive, Racist. Bonds: Poor, Adventurer, Family. Occupation: Barber

Voice: Speaks with squeezed throat

Attributes [hide]

Adam Bentham, Male Human Aristocrat 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 12 (+1)7 (-2)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Southey, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a custom-built plate barding that's adorned with brown lining and desert motifs, he is not a threatening figure. His hair is brown and very short. His eyes are gray and he is always smoking a pipe.

Personality: A deeply religious man he believes everything happens for a reason. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Kyle was born the youngest of three triplets. A freak accident while working with his Layabout father left him crippled. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father.

Flaws: Disease. Bonds: Religious, Family. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

Kyle Southey, Male Human Fighter 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)16 (+3) 16 (+3)15 (+2)
Skills Athletics +5, Insight +6
Senses Passive Perception 13
Languages Common, Abyssal, Goblin, Halfling
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +6

Possessions: Azurite (12 gp). Star rose quartz (50 gp). Alexandrite (1000 gp).


Social Check DCs


Guy Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears pastel painted combat armor at almost all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He has a long white beard with little hanging trinkets. His green eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of northern immigrants he idolized his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Gifted, Impeccable. Flaws: Depressed. Bonds: Immigrant. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Guy Graeme, Male Human Fighter 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)14 (+2) 16 (+3)11 (+0)
Skills Athletics +4, Deception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Tim Blythe, Male Human [Permalink]

Personal [hide]

Description: A 6'2" northern man, he has the majority of his body covered in plate. He has moderate length red hair. He has several tiny sapphire earrings on each ear.

Personality: He snorts whenever he laughs or is feeling confident. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic. Bonds: Rich, Mentor, Adventurer. Occupation: Fortune-teller

Voice: Raspy

Attributes [hide]

Tim Blythe, Male Human Cleric 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)10 (+0) 17 (+3)11 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Robert Hayhurst, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this eastern man wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his whip. He has a golden handlebar mustache and slicked back golden hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is overprotective of those who hire his services. He has a small toy that he constantly fidgets with.

History: Robert was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: To protect his home; and wants to work out more often

Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Guardian. Occupation: Painter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robert Hayhurst, Male Human Adept 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)14 (+2) 16 (+3)17 (+3)
Skills Athletics +4, Religion +4
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp.


Social Check DCs

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