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NPC Generator

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Advanced [show]


Miles Everleigh, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a robe, a symbol of death around his neck, and a club on his belt, and a wedding ring on his left hand. His long auburn hair is drawn into a two foot long braid. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is irascible and easily irritated. He is skeptical of what others tell him and is slow to trust.

History: Miles was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: In love, Attractive. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Miles Everleigh, Male Human Barbarian 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)16 (+3) 16 (+3)15 (+2)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 13
Languages Common, Celestial, Abyssal, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Milton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He sports brown clothing, slightly heavier than average wear. He wears a wide-brimmed hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the west was not economically sound they moved to his current location. He has achieved small success as a Layabout.

Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg

Flaws: Depressed. Bonds: Immigrant, Poor, Job, Slave. Occupation: Layabout

Voice: Spanish accent

Attributes [hide]

Lance Milton, Male Human Aristocrat 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +6, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +5

Possessions: 800 gp. Obsidian (10 gp). White opal (1400 gp). Blue quartz (10 gp). Fire opal (1400 gp). Onyx (40 gp). 1 Minor magic item.


Social Check DCs


William Enfield, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears skinny pants and wears a yellow and tan robe with the hood down. His silver hair is matted, messy, and big. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He believes the world needs to unite to get rid of goblins once and for all.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Bellfounder, but he got bored and became a Locksmith. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: To be a Bellfounder again.

Flaws: Ugly, Addict. Bonds: Job, Enemies, Military. Occupation: Locksmith

Voice: Uses sign language

Attributes [hide]

William Enfield, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)11 (+0) 10 (+0)17 (+3)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Manfred Clayden, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and he perpetually has his scimitar ready. He has no hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He comes from a rich southern family. Brilliant and gifted he never wanted to apply himself. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Opinionated, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Soapmaker

Voice: Can't modulate volume

Attributes [hide]

Manfred Clayden, Male Human Adept 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 3 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 7 (-2)8 (-1) 13 (+1)8 (-1)
Skills Acrobatics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Gunter Washington, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tan coat over a white low-cut shirt, and a Stetson hat upon his head, and a wedding ring on his right hand. He is bald on top and has large chestnut tufts of hair around his ears. He has a tattooed face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to make almost anything out of random pieces of junk.

History: Gunter lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: In love, Family. Occupation: Ruler

Voice: Squeaky

Attributes [hide]

Gunter Washington, Male Human Warrior 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)9 (-1) 18 (+4)9 (-1)
Skills Acrobatics +2, Animal Handling +6
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +6

Possessions: 400 gp.


Social Check DCs

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