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Advanced [show]


Shane Braxton, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He has a large black mantle and cape that has been intricately interwoven into his yellow robe. His hair is long and golden with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Shane lived on a farm with his father, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father.

Ideals: Justice. Flaws: Terse, Racist. Bonds: Attractive, Family. Occupation: Assassin

Voice: Spits words with contempt

Attributes [hide]

Shane Braxton, Male Human Ranger 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills History +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Sylvan, Goblin, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40000 sp.


Social Check DCs


Guy Merton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears grey painted combat armor at almost all times, he is not a threatening figure. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are hazel and catlike.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Guy was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Bonds: Attractive, In love, Poor, Adventurer. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Guy Merton, Male Human Aristocrat 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Deception +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Kody Willoughby, Male Human [Permalink]

Personal [hide]

Description: An older man who is generally well dressed albeit a few years behind the times, he is not a threatening figure. He wears his white hair down. His eyes are likewise hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a font of random trivia from the lore and stories he has discovered

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.

Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg

Ideals: Logical, Entrepeneur. Bonds: Attractive, Job, Religious. Occupation: Shipwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kody Willoughby, Male Human Paladin 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)10 (+0) 19 (+4)10 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 35000 sp.


Social Check DCs


Rolf Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has done his best to style his red hair to look like a famous performer. His amber eyes are slightly larger than normal.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He receives visions of the future at random moments

History: He was born in the south. After coming to the age of reason, Rolf took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.

Motivation: Regain custody of his son.

Ideals: Gifted. Bonds: Attractive, Immigrant, Family. Occupation: Beggar

Voice: Mumbles to self between sentences

Attributes [hide]

Rolf Marlowe, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Bloodstone (20 gp).


Social Check DCs


Manfred Pickering, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His brown hair is kept up in a ponytail inside a feathered hat. He has several tiny aquamarine earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with finding treasure.

History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: He uses money and sex appeal to get what he needs; and he has passion for adventuring and risk

Flaws: Antagonistic, Insane. Bonds: Attractive, Rich, Adventurer. Occupation: Baker

Voice: Sounds elderly

Attributes [hide]

Manfred Pickering, Male Human Adept 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)10 (+0) 14 (+2)8 (-1)
Skills Persuasion +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp.


Social Check DCs

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