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NPC Generator

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Advanced [show]


William Lancaster, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. He wears a deerstalker hat to hide his balding. His eyes are likewise brown.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a small toy that he constantly fidgets with.

History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Addict. Bonds: Rich, Attractive, Military, Adventurer. Occupation: Bookbinder

Voice: Smooth and feminine

Attributes [hide]

William Lancaster, Male Human Fighter 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 32 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 6 (-2)11 (+0) 11 (+0)15 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Dumph, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep violet leather and dull blue iron scale mail. He keeps his long auburn hair kept up in a rat tail. He has gray eyes.

Personality: He can speak with the recently deceased. He is lazy and tries to find solutions quickly.

History: Percival lived on a farm with his mother, near the main road leading to a nearby town. Percival abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: To protect his home; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Lazy. Bonds: Family, Adventurer, Guardian. Occupation: Baker

Voice: Hard of hearing, loud

Attributes [hide]

Percival Dumph, Male Human Barbarian 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)11 (+0) 16 (+3)12 (+1)
Skills Religion +2, Sleight of Hand +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Adam Richie, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears suspenders and black workpants. His shirt is pastel, and he wears a heavy black leather apron most of the time. His white hair, when down, is lengthy. His eyes are hazel and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To be a Jeweler again.

Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Animal Trainer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Adam Richie, Male Human Commoner 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 17 (+3)8 (-1)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Patrick Ridley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With a patchy chestnut beard and wild chestnut hair. His face is scarred and worn.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is greedy; and he seems to be bored by most things

Flaws: Ugly, Mundane, Shy. Bonds: Rich, Nature. Occupation: Assassin

Voice: Spits words with contempt

Attributes [hide]

Patrick Ridley, Male Human Warlock 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)17 (+3) 9 (-1)14 (+2)
Skills Acrobatics +6, Survival +2
Senses Passive Perception 9
Languages Common, Celestial, Abyssal, Terran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 700 gp.


Social Check DCs


Gomory Kinsley, Male Human [Permalink]

Personal [hide]

Description: A 5'11" northern man, he wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He has shaved his head bald. His thin eyebrows rest above his beady brown eyes.

Personality: Gomory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Flattery will make him almost putty in your hands.

History: Born to a Shipwright, his mother struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Ideals: Extrovert. Flaws: Ugly, Selfish, PTSD. Bonds: Poor. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Gomory Kinsley, Male Human Aristocrat 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)12 (+1) 16 (+3)8 (-1)
Skills Deception +2, History +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. Black pearl (1300 gp). Deep blue spinel (1300 gp).


Social Check DCs

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