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Advanced [show]


Trym Dumph, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his red hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels threatened by others

Ideals: Joker. Flaws: Fearful, Secretive. Bonds: Rich, Adventurer. Occupation: Apothecary

Voice: Timid voice

Attributes [hide]

Trym Dumph, Male Human Adept 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)11 (+0) 6 (-2)11 (+0)
Skills Deception +3, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Palomarez, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and wears a worn and beaten armor. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. John enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the north to a Sage, John learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He then took over the family business and is one of the better Sage for hire.

Motivation: To reunite with his absent father; and further expansion of business

Ideals: Persistence. Flaws: Disease, Hedonist. Bonds: Job, Family. Occupation: Sage

Voice: Australian accent

Attributes [hide]

John Palomarez, Male Human Aristocrat 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 13 (+1)10 (+0) 12 (+1)5 (-3)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 30 pp.


Social Check DCs


Heward Hadley, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears many layers of old clothing at all times. His brown hair is thinning but still full. His face is scarred and worn.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has passion for adventuring and risk; and wants to open a new tavern

Ideals: Logical. Flaws: Ugly, PTSD. Bonds: Poor, Job, Adventurer. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Heward Hadley, Male Human Adept 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 15 (+2)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp. Amethyst (100 gp). Zircon (50 gp).


Social Check DCs


Alexandre Marston, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He dresses in collared shirts and wears a proper scarf over his head. His whole body is exceptionally muscular. He keeps his auburn hair in a flapper bob. His face is scarred and worn.

Personality: Alexandre hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. As long as the job gets done he does not care how it got done.

History: When he was but 8 years old his parents immigrated from the west. He has had some formal music training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers.

Ideals: Artistic, Professionalism. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Architect

Voice: Sore throat, cough

Attributes [hide]

Alexandre Marston, Male Human Monk 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 18 (+4)14 (+2) 13 (+1)15 (+2)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 200 gp. Black opal (900 gp). Aquamarine (1000 gp). 4 Alchemist’s fire. 7 Acid flasks.


Social Check DCs


Hunter Braxton, Male Human [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a green coat, and sports empty pouches on his belt. He has moderate length golden hair. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Hunter embodies much of what other species detest in the Humans. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of brigands

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Gardener

Voice: Squeaky

Attributes [hide]

Hunter Braxton, Male Human Aristocrat 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Deception +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp. 6 Acid flasks. 4 Tanglefoot bags. 3 Antitoxin.


Social Check DCs

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