Roger Carlton, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. He has a slight overbite and is overall scrawny. His golden hair is long and unkept. He has gleaming, smiling green eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: When he was but 8 years old his parents immigrated from the east. He worked as a nervous Spy and found it very stressful. He's also a talented Animal Trainer, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Flaws: Ugly, Depressed. Bonds: Military, Immigrant, Job. Occupation: Spy
Voice: Posh accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
Possessions: 600 gp. White pearl (130 gp). Black star sapphire (400 gp). Lapis lazuli (9 gp). Onyx (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Gunter Royal, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a Stetson hat to cover his moderate length auburn hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born into a rich family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs; and wishes to resurrect an old love
Flaws: Shy, Racist. Bonds: Attractive, Rich, In love. Occupation: Mortician
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Aquan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 100 gp.
Alexandre Cotton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'1", this man is typically in his Assassin uniform. His black hair is kept up in a ponytail inside a deerstalker hat. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Mercenary, but he was a colossal failure. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Expand his business; and he is content
Ideals: Optimist. Flaws: Ugly, Mundane, Disease. Bonds: Job. Occupation: Assassin
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 23 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 40000 cp.
Conrad Milton, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a brown suit, yellow shirt, and red tie. His hair is long and white with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His brown eyes are passionate and lively.
Personality: Conrad is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is an amazing painter.
History: He was always a brilliant, if unscrupulous mind. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Extrovert, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Slave Trader
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Auran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Geoffrey Altham, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears suspenders and red workpants. His shirt is white, and he wears a heavy red leather apron most of the time. He keeps his blonde hair in a flapper bob. His eyes are amber and he is always smoking a pipe.
Personality: He dislikes all the random violence that takes place in the south. He is lazy, self-centered, vain, and jealous.
History: He was born at the edge of vast mountains. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for him; and he feels threatened by others
Ideals: Pacifist, Impeccable. Flaws: Selfish, Fearful. Bonds: Nature. Occupation: Engraver
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
Possessions: 80 pp.
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Their contribution stands as a beacon of hope for all adventurers!
