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NPC Generator

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Advanced [show]


Hugh Cornish, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Architect does. He is physically well-built. His long brown hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a habit of throwing himself into exceedingly dangerous situations.

History: Hugh was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Crown-heir they were divorced and he won custody of their son. He worked as a Architect, and he later adopted a second son.

Motivation: Wants to raise his children well.

Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Attractive, Family. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Hugh Cornish, Male Human Monk 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 90 pp.


Social Check DCs


Randal Hastings, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He is well dressed, but even with his fine clothing he looks run-down. He wears a colorful flower in his golden hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born blind and as such lacked many opportunities for work. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Money/treasure; and to get a good night's sleep

Flaws: Insomniac, Fearful, Disease. Bonds: Attractive, Rich. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Randal Hastings, Male Human Wizard 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 38 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)15 (+2) 11 (+0)12 (+1)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Abyssal, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: Silver comb with moonstones (1000 gp). Finely wrought small gold bracelet (50 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp).


Social Check DCs


Raymond Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting clothing which further accentuates his frame. His hair is brown and curly. He has brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.

History: Raymond was born in the west. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Raymond and his spouse have recently divorced.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Professionalism, Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Raymond Blakeley, Male Human Bard 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)14 (+2) 17 (+3)13 (+1)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 13
Languages Common, Goblin, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 18000 cp.


Social Check DCs


Percival Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has a slight overbite and is overall scrawny. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Layabout business at a young age. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Gifted, Philantrophist. Bonds: Job, Nature, Rich. Occupation: Layabout

Voice: Spanish accent

Attributes [hide]

Percival Birkenhead, Male Human Cleric 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)14 (+2) 9 (-1)9 (-1)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Alexandre Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cocky and sure of himself, he believes he is the best Servant born in the past three hundred years. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alexandre took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Flaws: PTSD. Bonds: Job, Adventurer, Nature. Occupation: Servant

Voice: Mousy voice

Attributes [hide]

Alexandre Gresham, Male Human Commoner 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)10 (+0) 18 (+4)16 (+3)
Skills Animal Handling +7, Stealth +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. 3 Alchemist’s fire. 3 Antitoxin.


Social Check DCs

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