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NPC Generator

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Advanced [show]


Gerard Royal, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He has a large violet mantle and cape that has been intricately interwoven into his brown robe, marred by teas. His red hair is greasy and uncared for. He has amber eyes and a violet hat with a brown feather.

Personality: He is very quiet and rarely speaks above a whisper. He also is a firm believer in the manly ideal.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He now owns his own business.

Motivation: To be a Doctor again.

Flaws: Ugly, Shy, Impulsive. Bonds: Rich, Job. Occupation: Unemployed

Voice: Thin and wheezing

Attributes [hide]

Gerard Royal, Male Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)16 (+3) 15 (+2)13 (+1)
Skills History +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Giant, Orc, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Charles Wheatley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a moderate pudge and is not very fit. He wears his brown hair down. His gray eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with writing.

History: Charles lived on a farm with his father, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered writing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and an old rival family wants him found

Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Family, Enemies. Occupation: Painter

Voice: Irish accent

Attributes [hide]

Charles Wheatley, Male Human Bard 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Golden pearl (100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Godfrey Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. He wears his silver hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a logical person and will generally grow upset if things defy logic and science.

History: When he was but 6 years old his parents immigrated from the south. His father was very strict, and drilled into him lessons on being the perfect gentleman. He left for the south, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Logical, Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Godfrey Mitchell, Male Human Rogue 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)16 (+3) 8 (-1)12 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 9
Languages Common, Abyssal, Orc, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 16000 sp. Amethyst (80 gp). White opal (1000 gp). Pink pearl (80 gp). 1 Minor magic item.


Social Check DCs


Anselm Staurheim, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears a tan tunic with grey highlights, and long green pants that bunch up around his shoes. His black hair is cut short. His gray eyes lackadaisically let the world flow into them.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He cannot resist a sob story and will often dote over anyone who has one.

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.

Motivation: He's in love; and marry his brother to traveling adventurers

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Family, Has a crush. Occupation: Assassin

Voice: Speaks like tongue is numb

Attributes [hide]

Anselm Staurheim, Male Human Druid 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 11 (+0)16 (+3)
Skills Acrobatics +4, History +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 300 gp. Rose (70 gp).


Social Check DCs


Manfred Fidget, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft white waves gently in the breeze. He is portly but not overly obese. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Manfred lived on a farm with his father, near the main road leading to a nearby town. Through the years after Manfred was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Manfred's father didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their son. He worked as a Apothecary, and he later adopted a second son.

Motivation: To reunite with his absent father; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Mentor, Family. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Manfred Fidget, Male Human Rogue 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 11 (+0)6 (-2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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