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Advanced [show]


John Blyth, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He sports blue clothing, slightly heavier than average wear. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Glassblower father left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Disease. Bonds: Attractive, Military. Occupation: Cartwright

Voice: Scottish accent

Attributes [hide]

John Blyth, Male Human Warrior 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)9 (-1) 8 (-1)8 (-1)
Skills Acrobatics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: 3000 sp. Silver-plated steel longsword with jet jewel in hilt (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (700 gp). 1 Minor magic item.


Social Check DCs


Norman Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and carries tridents. He has done his best to style his black hair to look like a famous performer. His thin eyebrows rest above his beady hazel eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He enjoys reading and quiet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Apothecary soon after.

Motivation: Further expansion of business.

Ideals: Fighting, Logical, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Apothecary

Voice: Mousy voice

Attributes [hide]

Norman Cooper, Male Human Fighter 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 39 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 15 (+2)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: Eye agate (15 gp). White pearl (50 gp).


Social Check DCs


Heward Braxton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears an entirely black suit with white socks and a vest with buckled shoes. His white hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Bounty Hunter business at a young age. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.

Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Bounty Hunter

Voice: Timid voice

Attributes [hide]

Heward Braxton, Male Human Expert 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)3 (-4) 16 (+3)15 (+2)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Anselm Asheton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses like a well dressed Soapmaker does. He has no hair. His hazel eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is a great chef.

History: Born in the east his family was never financially stable. In his 18th year, his parents were killed by a drow raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Soapmaker like his father before him.

Motivation: Revenge; and he wants revenge against drow

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, Enemies. Occupation: Soapmaker

Voice: Spits words with contempt

Attributes [hide]

Anselm Asheton, Male Human Bard 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Onyx (30 gp). Jet (140 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


William Garfield, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a weathered and beat up set of banded mail beneath an oversized blue coat. He wears a top hat to hide his balding. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving He has all his life been fascinated with writing.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and retire the richest man in the north

Ideals: Athletic, Joker, Artistic. Flaws: Ugly. Occupation: Tailor

Voice: growls and snarls, animalistic

Attributes [hide]

William Garfield, Male Human Cleric 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)12 (+1) 9 (-1)11 (+0)
Skills Investigation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs

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