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NPC Generator

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Advanced [show]


Gerald Barlow, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the south. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of freemasons.

Motivation: His spouse's relatives view him with great suspicion; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Nature, Immigrant. Occupation: Servant

Voice: Speaks with squeezed throat

Attributes [hide]

Gerald Barlow, Male Human Aristocrat 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)13 (+1) 16 (+3)9 (-1)
Skills Nature +3, Stealth +0
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Breastplate. 1 Darkwood Buckler.


Social Check DCs


Gerald Alton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. His white hair is cut short. His eyes are likewise violet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Gerald hails from a village terrorized by illithids. His first spouse was a Armorer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Flaws: Shy. Bonds: Attractive, Enemies, Family, Adventurer. Occupation: Scribe

Voice: Spits and sputters

Attributes [hide]

Gerald Alton, Male Human Commoner 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)14 (+2) 8 (-1)5 (-3)
Skills Athletics +5, Survival +2
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Solid gold idol (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp).


Social Check DCs


Ralf Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of sickles, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His head has been shaved. His fierce violet eyes like to dwell on things.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Detective

Voice: Uses lots of figures of speech

Attributes [hide]

Ralf Emsworth, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 14 (+2)8 (-1)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs


Godfrey Kensley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, typically a more casual-formal manner. His golden hair is cut short with large spiked bangs in the front. His blue eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. Further he is a bit of a stoner and is frequently out of it.

History: Godfrey was born in the south. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He is untrained/undisciplined, which makes him dangerous.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Persistence. Flaws: Insane, Addict, Racist. Bonds: Attractive. Occupation: Priest

Voice: Forgets to breathe while speaking

Attributes [hide]

Godfrey Kensley, Male Human Wizard 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)12 (+1) 11 (+0)16 (+3)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Fire opal pendant on a fine gold chain (500 gp). Old masterpiece painting (500 gp).


Social Check DCs


Richard Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is dressed in a clean violet cloak covering his clean studded leather. His tied-back hair is auburn. His face is covered beneath a completely black helmet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Energy wise he seems alert and responsive.

History: He was raised in a white middle class family as the only child. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Wants to work out more often.

Ideals: Athletic, Professionalism, Persistence. Flaws: Antagonistic, Mundane. Occupation: Bookbinder

Voice: Speaks in third person

Attributes [hide]

Richard Hallewell, Male Human Monk 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Fire opal (1100 gp). Black pearl (1000 gp). Black pearl (1000 gp). 1 Full Plate. 1 Full Plate.


Social Check DCs

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