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Gunter Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears bulky yellow painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has silver hair. His eyes are a pleasant hazel.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with a lost civilization.

History: He was born several months after his mother was called into army service. His psionic abilities were realized during a raid on his village. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Disciplined, Gifted. Bonds: Attractive, Adventurer, Military. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Gunter Copeland, Male Human Paladin 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Sylvan, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs


Aldous Blakely, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has wavy chestnut hair. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his sister recently and the two have been together since.

Motivation: To find somewhere to settle down; and he wants nothing more than to rejoin the army

Flaws: Mundane. Bonds: Attractive, Military, Family. Occupation: Jeweler

Voice: Switch between two voices

Attributes [hide]

Aldous Blakely, Male Human Ranger 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 9 (-1)10 (+0)
Skills Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 sp.


Social Check DCs


Gilbert Heiser, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears grey painted combat armor at almost all times. His silver hair is cut short. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He exudes charisma. He is a tour de force of persuasion. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Sold as a small child to a wizard, Gilbert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the north, certain he would find work there.

Motivation: Doesn't want to be a Crown-heir and was forced into it by his family.

Bonds: Immigrant, Attractive, Mentor, Family. Occupation: Crown-heir

Voice: Soothing and warm

Attributes [hide]

Gilbert Heiser, Male Human Commoner 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)17 (+3) 12 (+1)17 (+3)
Skills Persuasion +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Violet garnet (500 gp). 1 Minor magic item.


Social Check DCs


Drogo Emsworth, Male Human [Permalink]

Personal [hide]

Description: This southern man wears brown leather gloves, a brown jacket, and tight pants. His clothes are grease stained in places. His head has been shaved. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Doctor born in the past three hundred years. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his brother before him, after school he went straight into learning to become a Doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and expand his business

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Doctor

Voice: Pirate accent

Attributes [hide]

Drogo Emsworth, Male Human Paladin 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)18 (+4) 9 (-1)15 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Dwarven, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs


Manfred Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in an above average manner. His red hair is still thick. His face is covered beneath a completely black helmet.

Personality: He has a massive crush on the younger sibling of the Adventurer who has hired him part-time. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in a small village he learned the ways of the warrior from his father. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a crush on the local courier

Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Has a crush. Occupation: Adventurer

Voice: Squeaky

Attributes [hide]

Manfred Tattersall, Male Human Rogue 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)7 (-2) 5 (-3)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 1 Average lock. 1 Good lock. 1 Bullseye lantern.


Social Check DCs

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