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NPC Generator

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Advanced [show]


Bernard Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears baggy yellow pantaloons and a green scarf. He has a golden handlebar mustache and slicked back golden hair. He wears a mask on his face.

Personality: Eccentric and domineering, Bernard will drive conversation. He also has developed a complete distrust of the Glassblower profession.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Bernard and his spouse have recently divorced.

Motivation: Sabotage a competitor; and to be a glassblower again

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Immigrant, Job, Military. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Bernard Ainsworth, Male Human Adept 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)9 (-1) 11 (+0)13 (+1)
Skills Acrobatics +1, Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 1300 sp.


Social Check DCs


Frederick Barney, Male Human [Permalink]

Personal [hide]

Description: He wears yellow leather gloves, a yellow jacket, and tight pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His blonde hair is cut short with large spiked bangs in the front. His brown eyes dart from person to person.

Personality: He is witty, but his monotone delivery comes off as unnerving He is lazy, self-centered, vain, and jealous.

History: Frederick hails from a village terrorized by gnolls. Through the years after Frederick was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Frederick's father didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To be a Barkeep again; and expand his business

Ideals: Joker. Flaws: Selfish, Antagonistic. Bonds: Enemies, Job. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Frederick Barney, Male Human Rogue 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)6 (-2) 12 (+1)13 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


John Alton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a red and tan handkerchief worn on his right side. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair and beard is wavy and long. His eyes, though not visible through his cowl, are gray.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the north. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is currently in port desperately looking for someone to get him out; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Adventurer, Immigrant, Slave. Occupation: Knight

Voice: Sensual and smooth

Attributes [hide]

John Alton, Male Human Commoner 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Athletics +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp. Azurite (13 gp).


Social Check DCs


Charles Rayden, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing colorful clothing, dressed as a Guard and is in decent physical shape. He is bald on top and has large black tufts of hair around his ears. His eyes are hazel and he is always smoking a pipe.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Charles was born in the north. At a young age he loved to build and create. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Since then, he has sought to make the best of life.

Motivation: A need for knowledge about a nearby landmark; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Optimist, Persistence. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Charles Rayden, Male Human Barbarian 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)9 (-1) 11 (+0)15 (+2)
Skills Arcana +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Red garnet (40 gp). Banded agate (4 gp). 1 Half-Plate.


Social Check DCs


Raymond Warwick, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean white cloak covering his clean studded leather. His blonde hair is unkempt and raggedy. His eyes, though not visible through his cowl, are green.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Poor, Enemies. Occupation: Stylist

Voice: Dark and ominous

Attributes [hide]

Raymond Warwick, Male Human Expert 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)16 (+3) 13 (+1)10 (+0)
Skills Athletics +5, Performance +3
Senses Passive Perception 11
Languages Common, Ignan, Auran, Halfling
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +3

Possessions: 300 gp.


Social Check DCs

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