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Advanced [show]


Gerard Stapleton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a white armored body suit, with a simple tan line shooting up and back down and is in decent physical shape. His moppish brown hair is in a traditional bowl cut. His face is scarred and worn.

Personality: Gerard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Religious. Occupation: Farmer

Voice: Soft and mumbly

Attributes [hide]

Gerard Stapleton, Male Human Paladin 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 56 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)11 (+0) 11 (+0)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 900 gp. 2 Alchemist’s fire. 1 Everburning torch. 4 Antitoxin. 2 Alchemist’s fire.


Social Check DCs


Guy Peyton, Male Human [Permalink]

Personal [hide]

Description: A 6'6" western man, he sports brown clothing, slightly heavier than average wear. He wears a broad hat to cover his moderate length chestnut hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He takes great joy in being the best Junk Dealer in town.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying brother.

Motivation: Sabotage a competitor; and to be a navigator again

Ideals: Gifted. Flaws: Emotional. Bonds: Attractive, Job, Mentor. Occupation: Junk Dealer

Voice: Farmer accent

Attributes [hide]

Guy Peyton, Male Human Ranger 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)12 (+1) 11 (+0)9 (-1)
Skills Athletics +5, Perception +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs


Gerald Carlton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. He wears a feathered hat to hide his balding. His hazel eyes have a joyful gleam in them most of the time.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is able to make almost anything out of random pieces of junk.

History: He was born several months after his father was called into army service. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has dedicated himself to building a better kind of golem.

Motivation: He feels threatened by others; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Adventurer, Military. Occupation: Animal Trainer

Voice: Slurs words

Attributes [hide]

Gerald Carlton, Male Human Barbarian 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Draconic, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 19000 sp. Carnelian (20 gp). 1 Minor magic item.


Social Check DCs


Kody Warwick, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. He wears his hair in dreadlocks. This green eyed easterner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gifted from a young age, Kody studied abroad. He struck it rich when he found rare goods in large quantities. He left for the east, certain he would find work there.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Dyer

Voice: Breathy voice

Attributes [hide]

Kody Warwick, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 18 (+4)12 (+1)
Skills Deception +3
Senses Passive Perception 14
Languages Common, Sylvan, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 20 pp.


Social Check DCs


Shane Mori, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a red armored body suit, with a simple brown line shooting up and back down. His silver hair is drawn into a tight pony tail with a clover scrunchie. He tend to wears goggles to shield his eyes.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. Shane is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Detective.

Motivation: He is unsatisfied with his job; and regain custody of his daughter

Ideals: Fighting. Bonds: Job, Family, Poor. Occupation: Detective

Voice: Speaks like tongue is numb

Attributes [hide]

Shane Mori, Male Human Wizard 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 19000 sp. 1 Chain shirt. 1 Breastplate. 1 Half-Plate. 1 Breastplate.


Social Check DCs

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