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NPC Generator

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Advanced [show]


Theodoric Soames, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and dresses in pastel turtlenecks beneath a grey coat with yellow slacks. His left hand appears badly burned and disfigured. He keeps his red hair in a pixie cut. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is happy with his job as a Painter. He turns his eye from what people do, preferring to live and let live. He is a font of random trivia from the lore and stories he has discovered

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Logical, Fighting. Bonds: Attractive, Job. Occupation: Painter

Voice: Squeaky

Attributes [hide]

Theodoric Soames, Male Human Aristocrat 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)10 (+0) 11 (+0)7 (-2)
Skills Insight +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Clare, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. His black hair is knotted and matted. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is very quiet and rarely speaks above a whisper. He also is a firm believer in the manly ideal.

History: He was born to loving parents in a slum to the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and he is terrified, and will act out of fear

Flaws: Shy, Impulsive. Bonds: Immigrant, Attractive, Poor. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Peter Clare, Male Human Rogue 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)10 (+0) 17 (+3)7 (-2)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2

Possessions: 40 pp. Chrysoberyl (120 gp). Deep blue spinel (500 gp). Jade (120 gp). Coral (120 gp).


Social Check DCs


Percival Beverly, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a lot of dark rich colors, with gold accents. His clothes are grease stained in places. His blonde hair is cut short. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing himself, he comes off as nervous. He misses his home and complains about the freezing weather, even in summer.

History: Born to a Layabout, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he is currently in port desperately looking for someone to get him out

Flaws: Addict, Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Soapmaker

Voice: High pitched and raspy

Attributes [hide]

Percival Beverly, Male Human Ranger 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 25 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)7 (-2) 14 (+2)9 (-1)
Skills History +1, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Guy Blackwood, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a green cloak and cross-gartered blue stockings. His brown hair is drawn into a tight pony tail with a dagger scrunchie. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Knight business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Job, Religious. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Guy Blackwood, Male Human Aristocrat 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 9 (-1)6 (-2) 16 (+3)15 (+2)
Skills Investigation +0, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: Fire opal (800 gp).


Social Check DCs


Anselm Dalton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears professional attire. His black hair is lengthy. He has a tattooed face.

Personality: Anselm speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Anselm was born with his father's beautiful face. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Justice. Bonds: Attractive, Immigrant. Occupation: Stableman

Voice: Low range voice

Attributes [hide]

Anselm Dalton, Male Human Warlock 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)13 (+1) 17 (+3)9 (-1)
Skills Insight +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 100 gp. Violet garnet (300 gp). Blue quartz (9 gp).


Social Check DCs

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