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NPC Generator

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Advanced [show]


Alex York, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing colorful clothing, dressed as a Fletcher. His long black hair is drawn into a two foot long braid. His eyes are brown.

Personality: He is extraordinarily eccentric. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and a strong sense of loyalty to human people

Flaws: Insane, Antagonistic, Ugly, Racist. Bonds: Nature. Occupation: Fletcher

Voice: Dark and ominous

Attributes [hide]

Alex York, Male Human Expert 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)11 (+0) 9 (-1)8 (-1)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerard Heiser, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. His blonde hair is long and unkept. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Slave Trader, who enjoyed hunting, Gerard was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and to prove his worth to the world

Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Guard

Voice: Soothing and warm

Attributes [hide]

Gerard Heiser, Male Human Barbarian 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)14 (+2) 12 (+1)15 (+2)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Brass mug with jade inlays (200 gp). Solid gold idol (1200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Odo Dryden, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a small hat to cover his moderate length blonde hair. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Disease. Bonds: Rich, Nature, Job, Military. Occupation: Hunter

Voice: Russian accent

Attributes [hide]

Odo Dryden, Male Human Sorcerer 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)17 (+3) 15 (+2)15 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Celestial, Undercommon, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 1 Simple lock. 1 Silver holy symbol.


Social Check DCs


Trey Wade, Male Human [Permalink]

Personal [hide]

Description: He wears a violet costume with the symbols of the four houses of cards on his torso. He carries with him a set of kukris, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has styled his brown hair well, parting it to the left. His violet eyes dart from person to person.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His mother raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and find a way to reverse the transformation of his sister

Ideals: Fighting. Bonds: Family, Nature, Adventurer, Job. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Trey Wade, Male Human Warrior 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. Hematite (11 gp). Tourmaline (140 gp). Malachite (11 gp). Moss agate (11 gp).


Social Check DCs


Simon Kinsley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and is wearing a perfectly clean shirt and pair of pants. His right leg appears badly burned and disfigured. His hair is always cut to a buzz. His green eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Persistence, Impeccable. Bonds: Attractive, Religious, Mentor. Occupation: Scribe

Voice: Uses sign language

Attributes [hide]

Simon Kinsley, Male Human Rogue 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)15 (+2) 16 (+3)16 (+3)
Skills Arcana +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Brown-green garnet (140 gp).


Social Check DCs

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