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NPC Generator

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Advanced [show]


Gerard Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in a clean pastel cloak covering his clean studded leather. He has a very tight haircut. His fierce gray eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the north to a Painter, Gerard learned a great deal about his father's area of expertise. In his 16th year, his parents were killed by a goblins raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. He struck the Painter job and began his own company from there.

Motivation: He is content; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Painter

Voice: Sleepy voice

Attributes [hide]

Gerard Tattersall, Male Human Druid 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)14 (+2) 6 (-2)9 (-1)
Skills Deception +1, Stealth +1
Senses Passive Perception 8
Languages Common, Abyssal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


William Melancon, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a black suit. His golden hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a habit of throwing himself into exceedingly dangerous situations.

History: William was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's repulsed by the PC; and sabotage a competitor

Flaws: Shy, Impulsive, Secretive, Antagonistic. Bonds: Job. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

William Melancon, Male Human Druid 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 800 gp. Deep green spinel (60 gp). Rock crystal (60 gp). Iolite (60 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Skelton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears white leather gloves, a white jacket, and tight pants. His chestnut hair is lengthy and is close to two feet long. His blue eyes dart from person to person.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Geoffrey grew up listening to his father's many stories. A few years later when the east was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Opinionated, Logical. Bonds: Adventurer, Immigrant, Family. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Geoffrey Skelton, Male Human Adept 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 13 (+1)7 (-2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp.


Social Check DCs


Gerard Bradly, Male Human [Permalink]

Personal [hide]

Description: A 5'5" northern man, he wears a lot of dark rich colors, with gold accents. He has a small bristly mustache and wavy chestnut hair. His fierce amber eyes like to dwell on things.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a font of random trivia from the lore and stories he has discovered

History: He was born to loving parents in a slum to the north. He dropped out of school before completing his studies. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: To end his boredom; and to share knowledge with the world

Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Poor, Job. Occupation: Ruler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerard Bradly, Male Human Bard 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 2000 sp.


Social Check DCs


Guy Read, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His long brown hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Guy was born the youngest of three triplets. Like his mother and his brother before him, after school he went straight into learning to become a Shipwright. He's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: To reunite with his old friends; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic. Bonds: Nature, Family, Job, Adventurer. Occupation: Shipwright

Voice: Speaks with a cold

Attributes [hide]

Guy Read, Male Human Monk 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)9 (-1) 9 (-1)8 (-1)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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