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Advanced [show]


Guy Colton, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely yellow suit with grey socks and a vest with buckled shoes. He is muscular with a powerful set of arms. His hair is cut close to his head. His gray eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Guy Colton, Male Human Commoner 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)10 (+0) 11 (+0)13 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 17000 cp. Deep blue spinel (200 gp). Black pearl (200 gp). Lapis lazuli (5 gp). 1 Tanglefoot bags.


Social Check DCs


Don Palomarez, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is unkempt and raggedy. His thin eyebrows rest above his beady blue eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He believes the world needs to unite to get rid of gnolls once and for all.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Enemies, Nature. Occupation: Bather

Voice: Boston accent

Attributes [hide]

Don Palomarez, Male Human Barbarian 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 50 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)16 (+3) 7 (-2)13 (+1)
Skills Religion +6, Stealth +3
Senses Passive Perception 8
Languages Common, Celestial, Ignan, Druidic
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 8000 sp. Obsidian (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Brandon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His black hair is unkempt and raggedy. His eyes are blue.

Personality: He is very quiet and rarely speaks above a whisper. He believes the world needs to unite to get rid of giants once and for all.

History: Born in the west his family was never financially stable. A freak accident while working with his Bounty Hunter father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against giants.

Flaws: Ugly, Shy, Disease. Bonds: Poor, Enemies. Occupation: Slave Trader

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Geoffrey Brandon, Male Human Commoner 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 5 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)16 (+3) 17 (+3)12 (+1)
Skills History +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Celestial, Orc, Giant
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. Tiger eye turquoise (8 gp). Bloodstone (30 gp).


Social Check DCs


Geoffrey Berkeley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a green broad hat and green clothes. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Geoffrey took refuge in the ruined castle and found the beat up glaive and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To settle down with his crush; and to find somewhere to settle down

Flaws: Mundane. Bonds: Attractive, Slave, Nature, Has a crush. Occupation: Bricklayer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Geoffrey Berkeley, Male Human Barbarian 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)16 (+3) 14 (+2)9 (-1)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 12
Languages Common, Draconic, Gnome, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 6000 sp. 1 Holy water. 2 Thunderstones.


Social Check DCs


Conrad Kitchur, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man usually wears his black robe and has his bastard sword always slung over his shoulder. He wears a small hat to hide his balding. His eyes are likewise blue.

Personality: Confrontational and typically high on some drug or another. He is used to getting what he wants. In part because he is a meticulous planner.

History: Conrad was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a crush on the local Unemployed; and he's attracted to the pc

Ideals: Professionalism, Logical. Flaws: Addict. Bonds: Attractive, Has a crush. Occupation: Navigator

Voice: Can't modulate volume

Attributes [hide]

Conrad Kitchur, Male Human Aristocrat 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)9 (-1) 9 (-1)12 (+1)
Skills Arcana +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Brown-green garnet (130 gp). Eye agate (16 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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