Trym Dryden, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Crown-heir arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Justice. Flaws: Insane. Bonds: Adventurer, Rich. Occupation: Crown-heir
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. Red garnet (100 gp). Jade (100 gp).
Percival Mitchell, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is dressed in a clean black cloak covering his clean studded leather. He has styled his blonde hair well, parting it to the left. He has gleaming, smiling blue eyes.
Personality: Aggressive, abrasive, and angry, Percival embodies much of what other species detest in the Humans. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Percival was born in the south. At a young age he loved to build and create. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying brother.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Persistence, Gifted. Flaws: Antagonistic, Hedonist. Bonds: Adventurer. Occupation: Cartwright
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 2800 sp. 1 Masterwork Common Ranged Weapon.
Kody Blythe, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a card on it. His golden hair is greying along the sides and has receded to reveal a widow's peak. His hazel unseeing eyes seem to look past you.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is used to getting what he wants. In part because he is a meticulous planner.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His martial abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is a bit of a kleptomaniac.
Ideals: Gifted, Professionalism, Artistic. Flaws: Ugly, Disease. Occupation: Dilettante
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 24 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 7 (-2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 1000 sp. 1 Minor magic item.
Gilbert Huckabee, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He is well dressed, but even with his fine clothing he looks run-down. His long red hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Cocky and sure of himself, he believes he is the best Actor born in the past three hundred years. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He is the product a well kept family trust fund and as such has never really known need. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has set out to sabotage the competition.
Motivation: Find a way to reverse the transformation of his sister; and he feels threatened by others
Flaws: Fearful. Bonds: Job, Rich, Family. Occupation: Actor
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 500 gp.
Hunter York, Male Human [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his brown robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his blonde hair down. He is very pretty but has cold, dead eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Hunter was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Joker, Justice. Bonds: Attractive, Rich. Occupation: Spy
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 1000 sp.
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