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NPC Generator

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Advanced [show]


Lewis Yorke, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He tends to wear a large green jacket. His deerstalker hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is harsh and unforgiving.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many illithids want him driven away; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Brewer

Voice: Laughs frequently while speaking

Attributes [hide]

Lewis Yorke, Male Human Commoner 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)8 (-1) 12 (+1)8 (-1)
Skills Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: Amber (150 gp). Violet garnet (700 gp). Azurite (12 gp). 1 Minor magic item.


Social Check DCs


Norman Gyula, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears bulky violet painted plate armor. His small hat is riddled with cuts and holes. His hazel eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Norman studied abroad. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Athletic, Logical, Gifted. Flaws: Ugly, Sensitive. Occupation: Map Maker

Voice: Aggressive tone

Attributes [hide]

Norman Gyula, Male Human Cleric 9
Medium (5'8") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 42 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)14 (+2) 19 (+4)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 14
Languages Common, Infernal, Giant
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443210000

Possessions: 10000 sp. Blue sapphire (900 gp). Amber (100 gp). Deep blue spinel (1100 gp). Smoky quartz (50 gp). Obsidian (7 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Ernest Braxton, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight black one piece outfit complete with pants, hood, and a cape. He is muscular with a powerful set of arms. His hair is greying and his face has many wrinkles. His eyes are brown.

Personality: He is a Bowyer first and foremost. He believes firmly that knowledge should be universal. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Beggar, but he got bored and became a Bowyer. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job; and he is wracked by social anxiety

Ideals: Entrepeneur, Fighting. Flaws: Fearful. Bonds: Job. Occupation: Bowyer

Voice: Russian accent

Attributes [hide]

Ernest Braxton, Male Human Commoner 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Obsidian (11 gp).


Social Check DCs


Don Dumph, Male Human [Permalink]

Personal [hide]

Description: This man wears a red shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He is muscular with a powerful set of arms. His hair is red and curly. His green unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Don enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC; and he is greedy

Flaws: Disease, Antagonistic, Hedonist, Mundane. Bonds: Rich. Occupation: Bricklayer

Voice: Sounds elderly

Attributes [hide]

Don Dumph, Male Human Commoner 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)17 (+3) 13 (+1)12 (+1)
Skills Acrobatics +2, Investigation +5
Senses Passive Perception 11
Languages Common, Goblin, Draconic, Infernal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 40 pp. Embroidered and bejeweled glove (1000 gp). 1 Minor magic item.


Social Check DCs


Anselm Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue, dusty cloak. His top hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He plays an instrument quite well.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Detective father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Optimist, Artistic. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Interpreter

Voice: Raspy

Attributes [hide]

Anselm Beckwith, Male Human Wizard 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 7 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)11 (+0) 12 (+1)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 4000 sp. Golden pearl (90 gp). Carnelian (50 gp).


Social Check DCs

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