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Advanced [show]


Shane Perry, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears light armors faded through time and improper care. He wears a feathered hat to hide his balding. His eyes, though not visible through his cowl, are hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to loving parents in a slum to the north. In his 14th year, his parents were killed by a brigands raid, leaving Shane alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wishes to resurrect an old love

Ideals: Gifted. Bonds: In love, Poor, Enemies. Occupation: Tanner

Voice: Hissing voice

Attributes [hide]

Shane Perry, Male Human Commoner 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)10 (+0) 13 (+1)11 (+0)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Charles Reid, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears grey trousers with green and white striped suspenders. He wears various colorful collared shirts. He wears his hair in dreadlocks. His eyes are hazel.

Personality: He is a Healer first and foremost. He believes firmly that knowledge should be universal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Charles is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Healer for hire.

Motivation: He desires power and/or immortality; and further expansion of business

Ideals: Justice, Gifted. Bonds: Poor, Job, Adventurer. Occupation: Healer

Voice: Shortens vowels

Attributes [hide]

Charles Reid, Male Human Cleric 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)7 (-2) 15 (+2)12 (+1)
Skills Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Frederick Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, green shirt, and tan tie. He has a moderate pudge and is not very fit. His chestnut hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. Frederick was born on a far northern desert where he grew up under the tutelage of his mother, an expert Stableman. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and further expansion of business

Ideals: Entrepeneur. Flaws: Emotional, Disease. Bonds: Attractive, Immigrant. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Frederick Beckwith, Male Human Warlock 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)9 (-1) 10 (+0)15 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 23000 sp.


Social Check DCs


Hunter Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a faded coat and loose pants complete with small hat. His white hair is still thick. His eyes are likewise amber.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A true patriot, Hunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Doctor, but he got bored and became a Animal Trainer. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west.

Ideals: Optimist, Entrepeneur. Bonds: Poor, Military, Job. Occupation: Animal Trainer

Voice: Can't modulate volume

Attributes [hide]

Hunter Tatum, Male Human Wizard 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)17 (+3) 13 (+1)18 (+4)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Gnome, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 600 gp. Rock crystal (70 gp). Fire opal (1000 gp). Deep blue spinel (400 gp). Aquamarine (400 gp).


Social Check DCs


Trey Radcliffe, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He typically wears a sleeveless long coat of deep tan leather and dull white iron scale mail. His silver hair is knotted and matted. His blue eyes are passionate and lively.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gifted from a young age, Trey studied abroad. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted druidic powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and sabotage a competitor

Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Religious, Job. Occupation: Roofer

Voice: Italian accent

Attributes [hide]

Trey Radcliffe, Male Human Wizard 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)16 (+3) 16 (+3)15 (+2)
Skills Performance +5, Stealth +6
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs

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