Geoffrey Carlton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses like a well dressed Mercenary does. He has styled his auburn hair well, parting it to the left. His thin eyebrows rest above his beady green eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Geoffrey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Mercenary and found it very stressful. He inherited the family business which he has now maintained for 5 years.
Motivation: He is unsatisfied with his job; and to be a assassin again
Flaws: Ugly, Hedonist. Bonds: Job, Family, Poor. Occupation: Mercenary
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5
Possessions: 400 gp.
Patrick Cornish, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears suspenders and violet workpants. His shirt is tan, and he wears a heavy violet leather apron most of the time. With bright silver hair and a scraggly beard. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Abrasive and pushy, he has a hard time making friends. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Patrick was born with his mother's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 15 years.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Joker. Flaws: Antagonistic, Insane. Bonds: Attractive, Job. Occupation: Fletcher
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 100 gp. Red-brown spinel (130 gp). 1 Minor magic item.
Roger Gentry, Male Human [Permalink]
Personal [hide]
Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on his belt. With a patchy white beard and wild white hair. He is very pretty but has cold, dead eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Roger does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and he's repulsed by the pc
Flaws: Antagonistic, Depressed, Disease. Bonds: Attractive, Military, Adventurer. Occupation: Stableman
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 13000 cp. 1 Masterwork manacles.
Percival Winterbourne, Male Human [Permalink]
Personal [hide]
Description: 6'2" and muscular, this western man is dressed in an above average manner. His hair is blonde, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He receives visions of the future at random moments
History: He was born in the west. A few years later when the north was not economically sound they moved to his current location. He was granted psionic powers by his dying brother.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Stableman
Voice: Squeaky
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Abyssal, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Richard Sherwood, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is typically in his Herbalist uniform. His hair is long and blonde with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. His eyes are a pleasant gray.
Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with his god.
History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Herbalist like his father before him.
Motivation: Expand his business; and he is greedy
Ideals: Athletic, Fighting. Bonds: Job, Religious, Rich. Occupation: Herbalist
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
