Alexandre Colby, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is black and very short. His ears are large.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Alexandre was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break; and wants to open a new tavern
Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Rich, Job, Adventurer. Occupation: Glassblower
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp. 3 Tanglefoot bags. 1 Antitoxin.
Bertram Acton, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright yellow suits and hats. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling brown eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He pushes his goals aggressively. He is also a coward if confronted.
History: He served in the navy to pay for his family's outstanding loans. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure; and he feels threatened by others
Flaws: Shy, Fearful. Bonds: Military, Family, Rich. Occupation: Navigator
Voice: Booming voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Abyssal, Infernal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
Possessions: 100 gp. Tiger eye turquoise (15 gp). 4 Acid flasks. 1 Everburning torch.
Solomon Remington, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears many layers of old clothing at all times. His brown hair is singed and shortened. His thin eyebrows rest above his beady green eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the south his family was never financially stable. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying brother.
Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends
Ideals: Gifted. Flaws: Ugly, Shy, Insane. Bonds: Poor, Immigrant. Occupation: Gardener
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5
Possessions: 25000 cp. 1 Minor magic item.
Theobald Eastoft, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. His long silver hair reaches down to his waist. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is overprotective of those who hire his services. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Addict. Bonds: Guardian, Family, Poor. Occupation: Beggar
Voice: Raspy
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 49 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 800 gp. Violet garnet (1100 gp).
Guy Spalding, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a well pressed and immaculate suit (or dress). His red hair is drawn into a tight pony tail with a butterfly scrunchie. He wears an eyepatch.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Guy and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to pay off his debts
Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Carpenter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 26000 sp.
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