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NPC Generator

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Advanced [show]


John Van Es, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull red iron scale mail, and he perpetually has his quarterstaff ready. He has shaved his head bald. His eyes are brown and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is frequently practicing swordplay.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He has drifted from career to career and currently works as a Butcher.

Motivation: To be a Sage again; and he has money and likes to spend it

Ideals: Fighting, Athletic. Bonds: Job, Military, Rich. Occupation: Butcher

Voice: Thin and wheezing

Attributes [hide]

John Van Es, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)13 (+1) 16 (+3)13 (+1)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Trym Darby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears tight fighting clothing, which leaves very little to the imagination. He wears a feathered hat to hide his balding. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Adventurer. Occupation: Mason

Voice: Sighs a lot, exhausted

Attributes [hide]

Trym Darby, Male Human Paladin 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 14 (+2)17 (+3)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 17000 cp. 3 Smokesticks.


Social Check DCs


Manfred Atherton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He has a golden handlebar mustache and slicked back golden hair. His face is covered beneath a completely black helmet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is searching for what he claims is his rightful reward.

Motivation: He is greedy; and he's looking for his big break

Ideals: Disciplined. Flaws: Shy. Bonds: Adventurer, Rich. Occupation: Mayor

Voice: Dark and ominous

Attributes [hide]

Manfred Atherton, Male Human Adept 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)12 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Gilbert Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His black hair is lengthy and is close to two feet long. His gray eyes are slightly larger than normal.

Personality: He has always had a great fascination with Human culture. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants a kiss; and human compassion

Flaws: Racist, Impulsive. Bonds: Poor, Immigrant, Nature, Has a crush. Occupation: Guard

Voice: Pronounces O like U

Attributes [hide]

Gilbert Carlton, Male Human Rogue 8
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Wade, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with white lining and desert motifs. He has a small bristly mustache and wavy auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a plains tribe. His family was turned out during the war. He and his family wandered north to less war torn lands. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Impulsive, PTSD. Bonds: Enemies, Nature. Occupation: Cartwright

Voice: Prounounces S like Z

Attributes [hide]

Norman Wade, Male Human Warlock 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)11 (+0) 15 (+2)15 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 100 gp.


Social Check DCs

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