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NPC Generator

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Advanced [show]


Trey Livingstone, Male Human [Permalink]

Personal [hide]

Description: A 6'0" southern man, he wears white leather gloves, a white jacket, and tight pants. He has moderate length white hair. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He is obsessed with his god.

History: Born in a small village he learned the ways of the warrior from his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To clean up the streets; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Entrepeneur. Flaws: Disease. Bonds: Religious, Guardian. Occupation: Locksmith

Voice: Pronounces O like U

Attributes [hide]

Trey Livingstone, Male Human Cleric 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)12 (+1) 8 (-1)10 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


William Blackwood, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dark leathers with embroidery. He sports a flattop hair cut. His hazel eyes peer out from beneath his small brown hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: When he was but 6 years old his parents immigrated from the west. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and wants to work out more often

Ideals: Athletic, Gifted. Bonds: Job, Military, Immigrant. Occupation: Spice Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

William Blackwood, Male Human Monk 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)13 (+1) 12 (+1)8 (-1)
Skills Acrobatics +1, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Alexandre Morley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in a clean grey cloak covering his clean studded leather. His brown hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He has a massive crush on the younger sibling of the Glassblower who has hired him part-time. He has a small toy that he constantly fidgets with.

History: The child of southern immigrants he idolized his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miner. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and he's in love

Flaws: Ugly, Addict, Insane. Bonds: Has a crush, Immigrant. Occupation: Glassblower

Voice: Speaks with a cold

Attributes [hide]

Alexandre Morley, Male Human Commoner 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)15 (+2) 15 (+2)16 (+3)
Skills Deception +5, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Adam Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears violet trousers with pastel and black striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. His hair is short and black. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to make almost anything out of random pieces of junk.

History: A powerful slaver made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Gardener for hire.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Gardener

Voice: Cold and demanding tone

Attributes [hide]

Adam Hadleigh, Male Human Bard 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills History +5, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Celestial, Auran
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 800 gp.


Social Check DCs


Peter Holton, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a grey tunic with pastel highlights, and long grey pants that bunch up around his shoes. His clothes are grease stained in places. He wears a small hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Around other people he will do his best to conceal his emotions and appear jolly.

History: Peter was raised in a hard working conservative environment. A gifted student he started as a Seamstress, but he got bored and became a Fisher. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Poor, Immigrant, Job. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

Peter Holton, Male Human Rogue 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)10 (+0) 18 (+4)11 (+0)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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