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NPC Generator

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Advanced [show]


Trey Atherton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears skinny pants and wears a white and black robe with the hood down. His silver hair is smooth and relatively long. His gray eyes dart from person to person to random spaces in the air.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Trey grew up listening to his father's many stories. There was a wharf not far from home where he often wandered off to fish. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To settle down with his crush; and he's attracted to the pc

Flaws: Secretive, Insomniac. Bonds: Adventurer, Nature, Has a crush. Occupation: Stylist

Voice: Farmer accent

Attributes [hide]

Trey Atherton, Male Human Adept 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)8 (-1) 12 (+1)13 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. Silver pearl (140 gp).


Social Check DCs


Hubert Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. He is physically well-built. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He will rave to anyone who will listen. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well.

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Family. Occupation: Architect

Voice: Hard of hearing, loud

Attributes [hide]

Hubert Brandon, Male Human Expert 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)10 (+0) 15 (+2)11 (+0)
Skills History +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 100 gp. Jasper (60 gp).


Social Check DCs


Kody Warwick, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears brown leather gloves, a brown jacket, and tight pants. His hair is red and very short. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a minor phobia of water and hates getting wet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He feels threatened by others; and he is greedy

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Unemployed

Voice: Hissing voice

Attributes [hide]

Kody Warwick, Male Human Cleric 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 10 (+0)8 (-1)
Skills Athletics +3, Performance +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp.


Social Check DCs


Don Kelsey, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a brown collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He wears a wide-brimmed hat to cover his moderate length black hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He acts crazy and hedonistic. He would rather hide behind his crafts than deal with other people.

History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Flaws: Hedonist, Shy. Bonds: Poor, Attractive. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Don Kelsey, Male Human Rogue 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)15 (+2) 16 (+3)10 (+0)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: Just what you see.


Social Check DCs


Jocelyn Harley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length chestnut hair. He has blue eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with his god.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Jocelyn took refuge in the ruined castle and found the beat up flail and armor he uses now. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother; and revenge

Flaws: Insomniac. Bonds: Religious, Nature, Family, Enemies. Occupation: Ruler

Voice: High pitched, excited

Attributes [hide]

Jocelyn Harley, Male Human Adept 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)12 (+1) 14 (+2)16 (+3)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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