Don Denholm, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a black cloak and cross-gartered brown stockings. He has styled his golden hair well, parting it to the right. He has a tattooed face.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born blind and as such lacked many opportunities for work. His father was a soldier and died while he was still young. Don was left his father's suit of armor and trained in its use and care. During his travels, Don and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Don discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Don fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Wants to have a good time and be beloved; and he's looking for his big break
Ideals: Optimist. Flaws: Racist, Disease. Bonds: Adventurer, Military. Occupation: Junk Dealer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp.
Drogo Dalton, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a black and red robe with the hood down. With a patchy white beard and wild white hair. His amber eyes are slightly larger than normal.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also is a firm believer in the manly ideal.
History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Antagonistic, Impulsive. Bonds: Military, Adventurer, Job. Occupation: Sage
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 36 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 700 gp.
Roland Blythe, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear black clothing when he does not wear armor. His golden hair is long and unkept. His eyes are gray and catlike.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy and tries to find solutions quickly.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his father and his brother before him, after school he went straight into learning to become a Junk Dealer. He has drifted from career to career and currently works as a Junk Dealer.
Motivation: Wants to open a new tavern; and to be a performer again
Ideals: Athletic. Flaws: Ugly, Mundane, Lazy. Bonds: Military, Job. Occupation: Junk Dealer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 9 (-1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
Possessions: 400 gp.
Everard Heiser, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear blue pants and tee shirts. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Animals are drawn to him, and he is able to talk to them.
History: He comes from a rich southern family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Barber
Voice: Aggressive tone
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 15 (+2) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 300 gp.
Alex Southey, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His skin is fair and his fingers are delicate and long. He has styled his black hair well, parting it to the right. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born the only child of a wealthy merchant. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. After a long history of fighting, Alex and his spouse have recently divorced.
Motivation: Retire the richest man in the west.
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Stylist
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 57 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 18 (+4) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 3000 sp. 1 Silk rope. 1 Magnifying glass.
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