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NPC Generator

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Advanced [show]


Don Carlisle, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear brown pants and tee shirts. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: A deeply religious man he believes everything happens for a reason. He takes great joy in being the best Shipwright in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Shipwright and found it very stressful. He has achieved small success as a Shipwright.

Motivation: Expand his business.

Flaws: Disease. Bonds: Religious, Job. Occupation: Shipwright

Voice: Complex vocabulary, royal

Attributes [hide]

Don Carlisle, Male Human Barbarian 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)15 (+2) 10 (+0)15 (+2)
Skills Performance +5, Religion +5
Senses Passive Perception 10
Languages Common, Aquan, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Simon Burton, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy pastel suit, and sports empty pouches on his belt. He wears his hair in dreadlocks. His hazel eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. Energy wise he seems alert and responsive.

History: He was born in a small plains village. A gifted student he started as a Mason, but he got bored and became a Miller. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern

Ideals: Professionalism. Flaws: Disease, Greedy. Bonds: Attractive, Nature, Job. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Simon Burton, Male Human Rogue 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)13 (+1) 14 (+2)9 (-1)
Skills History +4, Medicine +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. Deep green spinel (80 gp). Black pearl (800 gp). Alexandrite (800 gp).


Social Check DCs


Roger Alston, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a long, green, dusty cloak. He sports a long silver beard, and similarly colored long hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He dislikes all the random violence that takes place in the south. A true patriot, Roger would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His father raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and to reunite with his old friends

Ideals: Pacifist. Flaws: Ugly, Impulsive. Bonds: Military, Nature, Adventurer. Occupation: Adventurer

Voice: Pronounces difficult words wrong

Attributes [hide]

Roger Alston, Male Human Aristocrat 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)14 (+2) 17 (+3)10 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Terran, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Clerebold Appleton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is cut short. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great joy in being the best Jeweler in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a mechanic, and taught him how to fix just about anything. He struck the Jeweler job and began his own company from there.

Motivation: Sabotage a competitor; and to be a seamstress again

Ideals: Persistence. Flaws: Terse. Bonds: Rich, Job, Immigrant. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Clerebold Appleton, Male Human Sorcerer 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Acrobatics +4, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 500 gp. Hematite (11 gp). Coral (70 gp). Chalcedony (60 gp).


Social Check DCs


Gunter Tindall, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and he perpetually has his sickle ready. His chestnut hair is cut short. His eyes are likewise blue. His teeth are white and perfect.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the north his family was never financially stable. A freak accident while working with his Carter father left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Barrister

Voice: Cold and demanding tone

Attributes [hide]

Gunter Tindall, Male Human Ranger 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)12 (+1) 11 (+0)16 (+3)
Skills Athletics +0, Persuasion +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20 pp. 1 Masterwork manacles.


Social Check DCs

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