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NPC Generator

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Advanced [show]


Simon Vance, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears yellow painted combat armor at almost all times. His black hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Simon was born with his mother's beautiful face. Simon was born on a far northern island where he grew up under the tutelage of his mother, an expert Barkeep. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist, Extrovert. Bonds: Immigrant, Attractive. Occupation: Barkeep

Voice: Speaks like tongue is numb

Attributes [hide]

Simon Vance, Male Human Warrior 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 16 (+3)14 (+2) 8 (-1)11 (+0)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Celestial, Orc
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp. Chrysoberyl (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Robert Elton, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears brown leather gloves, a brown jacket, and tight pants. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also has developed a complete distrust of the Mercenary profession.

History: He was born into a rich family. He was taken from his home at a very young age. He became a Locksmith soon after.

Motivation: He has money and likes to spend it; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Shy. Bonds: Job, Rich, Slave. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Robert Elton, Male Human Monk 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)14 (+2) 13 (+1)8 (-1)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Auran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 44000 sp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Thomas Adley, Male Human [Permalink]

Personal [hide]

Description: This man wears just a white suit. He has a penchant for wearing a ring with an oversized sapphire on his right hand. With bright golden hair and a scraggly beard. His violet unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born several months after his father was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Flaws: Disease. Bonds: Rich, Adventurer, Military. Occupation: Farmer

Voice: growls and snarls, animalistic

Attributes [hide]

Thomas Adley, Male Human Adept 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)16 (+3) 13 (+1)9 (-1)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Sylvan, Ignan, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 500 sp.


Social Check DCs


Wymar Halsey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black vest and prefers white and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and brown. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: His tongue was cut out and he uses sign language. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and further expansion of business

Ideals: Entrepeneur. Flaws: Ugly, Disease, Impulsive. Occupation: Animal Trainer

Voice: Dark and ominous

Attributes [hide]

Wymar Halsey, Male Human Aristocrat 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 17 (+3)10 (+0) 17 (+3)12 (+1)
Skills Athletics +6, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2200 sp.


Social Check DCs


Bertram Wade, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a blue armored body suit, with a simple tan line shooting up and back down, and is pretty ugly. He has shaved his head bald. His eyes are hazel.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Bertram lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now spends his time doing works of charity.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Family. Occupation: Weaver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bertram Wade, Male Human Barbarian 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)9 (-1) 13 (+1)11 (+0)
Skills Investigation +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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