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NPC Generator

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Advanced [show]


Lewis Middleton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears rags and sports a simple walking cane. His black hair is still thick. He is very pretty but has cold, dead eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Athletic, Justice. Bonds: Poor, Attractive, Adventurer, Nature. Occupation: Priest

Voice: Spits and sputters

Attributes [hide]

Lewis Middleton, Male Human Cleric 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)6 (-2) 15 (+2)12 (+1)
Skills Insight +5, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Woods, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. His silver hair is unkempt and raggedy. His eyes, though not visible through his cowl, are brown.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break.

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Religious. Occupation: Baker

Voice: Low range voice

Attributes [hide]

Reynard Woods, Male Human Ranger 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Auran, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Wymar Enfield, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a pastel tunic with yellow highlights, and long tan pants that bunch up around his shoes. His brown hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Bonds: Attractive, Enemies, Family, Rich. Occupation: Banker

Voice: Australian accent

Attributes [hide]

Wymar Enfield, Male Human Aristocrat 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)11 (+0) 18 (+4)6 (-2)
Skills Insight +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Raymond Preston, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white costume with the symbols of strength on his torso. His auburn hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He is business-like. He takes instructions and follows them to the letter. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Raymond was born in the south. At a young age he loved to build and create. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism, Artistic, Persistence. Flaws: PTSD. Bonds: Religious. Occupation: Hunter

Voice: Russian accent

Attributes [hide]

Raymond Preston, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)9 (-1) 10 (+0)11 (+0)
Skills Acrobatics +1, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. Silver comb with moonstones (300 gp).


Social Check DCs


Anselm Blankley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep tan leather and dull pastel iron scale mail. His long blonde hair is drawn into a two foot long braid. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. He is skeptical of what others tell him and is slow to trust.

History: He was born in the south, but his parents moved at a very young age to the east. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He got away from his former life and has fallen to alcoholism.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Flaws: Addict, Impulsive, Shy. Bonds: Immigrant, Adventurer. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Anselm Blankley, Male Human Bard 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)13 (+1) 15 (+2)17 (+3)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 gp.


Social Check DCs

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