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Advanced [show]


Gilbert Burton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting clothing which further accentuates his frame. He wears his silver hair up. His hazel eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: When he was but 7 years old his parents immigrated from the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the east, certain he would find work there.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and wants his loneliness to end

Flaws: Depressed. Bonds: Attractive, Immigrant, Job, Has a crush. Occupation: Assassin

Voice: Deep voice with rolling R's

Attributes [hide]

Gilbert Burton, Male Human Ranger 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)15 (+2) 10 (+0)14 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gerard Gracey, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His wide-brimmed hat is riddled with cuts and holes. His green eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He takes great joy in being the best Glassblower in town.

History: He was born on a small isolated farm. His first spouse was a Shepherd, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Glassblower for hire.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and marry his brother to traveling adventurers

Flaws: Ugly, Emotional. Bonds: Job, Nature, Family. Occupation: Glassblower

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerard Gracey, Male Human Aristocrat 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)13 (+1) 15 (+2)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Theobald Oakes, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light tan in addition to tight pants. He has a penchant for wearing a ring with an oversized ruby on his right hand. He wears his hair in dreadlocks. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.

Motivation: He feels threatened by others; and he is greedy

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Fearful. Bonds: Rich, Attractive. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Theobald Oakes, Male Human Cleric 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)15 (+2) 14 (+2)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. 1 Small steel mirror.


Social Check DCs


Theobald Harlan, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears dark leathers with embroidery. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes dart from person to person.

Personality: Eccentric and domineering, Theobald will drive conversation. He is obsessed with his god.

History: Sold as a small child to a wizard, Theobald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Extrovert. Bonds: Religious, Mentor, Rich. Occupation: Courier

Voice: Scottish accent

Attributes [hide]

Theobald Harlan, Male Human Bard 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Druidic, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Arnold Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He has a slight overbite and is overall scrawny. He wears his silver hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a white middle class family as the only child. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Gifted, Extrovert. Flaws: Insomniac, Mundane. Occupation: Unemployed

Voice: Spits and sputters

Attributes [hide]

Arnold Sutherland, Male Human Aristocrat 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 6 (-2)15 (+2) 9 (-1)15 (+2)
Skills Insight +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Gnoll, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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