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NPC Generator

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Advanced [show]


Adam Holton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on his left hand. He wears his red hair up. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs

Flaws: Greedy. Bonds: In love, Attractive, Religious, Military. Occupation: Navigator

Voice: pre-pubescent

Attributes [hide]

Adam Holton, Male Human Aristocrat 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +4

Possessions: 5000 sp. Rose (80 gp). Red garnet (160 gp).


Social Check DCs


Manfred Marston, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and green pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He carries with him a set of scimitars on his belt, each one with a jet on the hilt. His red hair is greasy and uncared for. He wears an eyepatch.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Masseuse

Voice: Boston accent

Attributes [hide]

Manfred Marston, Male Human Expert 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills Persuasion +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +2

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Geoffrey Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His whole body is exceptionally muscular. His black hair is cut short with large spiked bangs in the front. He has a dull look in his violet eyes.

Personality: He loves telling others what to do and how they should feel about things. Around other people he will do his best to conceal his emotions and appear jolly.

History: Geoffrey was born with his father's beautiful face. Cursed with lycanthropy at a very young age, Geoffrey has worked very hard to control his curse. He left for the south, certain he would find work there.

Motivation: Marry his sister to traveling adventurers; and he has comitted a past crime that haunts him to this day

Ideals: Opinionated. Flaws: Shy, Disease. Bonds: Attractive, Immigrant. Occupation: Animal Trainer

Voice: Timid voice

Attributes [hide]

Geoffrey Wordsworth, Male Human Warlock 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 14 (+2)16 (+3)
Skills Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Moss agate (11 gp). Lapis lazuli (11 gp). Moss agate (11 gp).


Social Check DCs


Jocelyn Kent, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is always cut to a buzz. His eyes are amber and beady.

Personality: He has always had a great fascination with Human culture. Jocelyn is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of a Scribe, who enjoyed hunting, Jocelyn was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Jocelyn took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family; and wants to open a new tavern

Flaws: Ugly, Racist. Bonds: Family, Nature, Job. Occupation: Junk Dealer

Voice: Jittery and nervous

Attributes [hide]

Jocelyn Kent, Male Human Wizard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +1, Intimidation +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Ralf Royston, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he sports green clothing, slightly heavier than average wear. His long auburn hair reaches down to his waist. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Antagonistic, Ugly. Bonds: Enemies. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Ralf Royston, Male Human Commoner 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 31000 sp. Violet garnet (200 gp). Chalcedony (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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