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Advanced [show]


Alexandre Weld, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. With bright black hair and a scraggly beard. His eyes are amber and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a ruthless business man, a trait he acquired from his mother.

History: When he was but 4 years old his parents immigrated from the south. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Immigrant, Rich. Occupation: Map Maker

Voice: Speaks with squeezed throat

Attributes [hide]

Alexandre Weld, Male Human Rogue 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 15 (+2)16 (+3)
Skills Deception +5, Nature +4
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Heward Royal, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and carries tridents. His red hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are gray.

Personality: He speaks before he thinks and is too direct. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Slave, Poor. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Heward Royal, Male Human Aristocrat 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)10 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp. 1 Buckler. 1 Masterwork studded leather.


Social Check DCs


Theobald Clayton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears a well pressed and immaculate suit (or dress). His brown hair is greasy and uncared for. His eyes are violet and catlike.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also is a firm believer in the manly ideal.

History: Born in the south to a Healer, Theobald learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He has worked as a Healer like his father before him.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult.

Ideals: Justice, Logical. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Healer

Voice: Boston accent

Attributes [hide]

Theobald Clayton, Male Human Warlock 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)15 (+2) 13 (+1)9 (-1)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 400 gp.


Social Check DCs


Trey Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. He has moderate length silver hair. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He receives visions of the future at random moments

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and he is compelled to act according to his religious beliefs

Ideals: Gifted, Athletic. Bonds: Attractive, Guardian, Religious. Occupation: Shipwright

Voice: Thin and wheezing

Attributes [hide]

Trey Wedgwood, Male Human Wizard 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)11 (+0) 14 (+2)17 (+3)
Skills Deception +6, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1000 gp.


Social Check DCs


Trey Alby, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior, and sports empty pouches on his belt. His hair is short and blonde. His face is covered beneath a completely black helmet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born several months after his father was called into army service. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Trey began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Military. Occupation: Tanner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trey Alby, Male Human Warlock 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)16 (+3) 8 (-1)14 (+2)
Skills Athletics +3, Religion +6
Senses Passive Perception 9
Languages Common, Draconic, Halfling, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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