Aldous Norton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a blue vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his blue boots flare out at the collars. His red hair is heavily combed to the right. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is very quiet and rarely speaks above a whisper. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the west to a Roofer, Aldous learned a great deal about his mother's area of expertise. He was taken from his home at a very young age. He struck the Roofer job and began his own company from there.
Motivation: A deep hatred of orcs; and revenge
Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Slave, Enemies. Occupation: Roofer
Voice: Booming voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Norman Lancaster, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He usually wears his black robe and has his glaive always slung over his shoulder, marred by beers. With a patchy golden beard and wild golden hair. His eyes are likewise brown.
Personality: A deeply religious man he believes everything happens for a reason. He misses his home and complains about the freezing weather, even in summer.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ruler arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Insane. Bonds: Religious, Immigrant, Rich. Occupation: Ruler
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 300 gp.
Solomon Livingstone, Male Human [Permalink]
Personal [hide]
Description: He wears a grey wide-brimmed hat and grey clothes. He keeps his long black hair kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: He is irascible and easily irritated. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born on a small isolated farm. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: To prove his worth to the world; and wishes to resurrect an old love
Flaws: Antagonistic, Impulsive. Bonds: Nature, Rich, In love. Occupation: Soapmaker
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 41 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Dwarven, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 19000 sp. 1 Minor magic item.
Cory Byron, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely grey suit with black socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. He has wavy silver hair. His brown eyes lackadaisically let the world flow into them.
Personality: He is a Barrister first and foremost. He believes firmly that knowledge should be universal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His father raised him in a mountain cabin. He struck it rich when he found rare goods in large quantities. He tends to his Barrister job now, and dutifully fulfills any obligations he has.
Motivation: He uses money and sex appeal to get what he needs; and sabotage a competitor
Flaws: Forgetful. Bonds: Job, Nature, Rich, Attractive. Occupation: Barrister
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 51 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 90 pp. Moss agate (6 gp).
Hugh Winthrop, Male Human [Permalink]
Personal [hide]
Description: An older man who tends to wear a green poncho over his likewise colored trousers and shirt, he is not a threatening figure. His auburn hair is cut short. His otherwise smooth face is marked with small tiny scars.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the north his family was never financially stable. There was a wharf not far from home where he often wandered off to fish. Since then, he has sought to make the best of life.
Motivation: To settle down with his crush; and wants a kiss
Ideals: Optimist, Opinionated. Bonds: Poor, Nature, Has a crush. Occupation: Courier
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 40 pp.
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