John Hallewell, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is still thick. He is baby faced.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses divination through singing.
History: John was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Bonds: Job, Poor, Family. Occupation: Mason
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Tourmaline (130 gp). Golden yellow topaz (700 gp). Rose (20 gp). Azurite (9 gp).
Alexandre Shirley, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a green armored body suit, with a simple violet line shooting up and back down. His whole body is exceptionally muscular. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his brown eyes scan people very quickly.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a ruthless business man, a trait he acquired from his father.
History: He was born in the east, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He used his abilities to travel the world and help people.
Motivation: Retire the richest man in the east; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist, Entrepeneur. Bonds: Immigrant, Attractive. Occupation: Shoemaker
Voice: Russian accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 6000 cp. Rose (50 gp). Jet (50 gp). Aquamarine (1200 gp). Moss agate (7 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Bernard Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears dull violet sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. He has a hunchback. He sports a flattop hair cut. His eyes are blue and catlike.
Personality: A deeply religious man he believes everything happens for a reason. He receives visions of the future at random moments
History: He was born into a rich family. His father was a mechanic, and taught him how to fix just about anything. He was granted necromantic powers by his dying brother.
Motivation: Money/treasure.
Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Barber
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 44 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 17 (+3) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Black pearl (1300 gp). Malachite (5 gp). Fiery yellow corundum (1400 gp).
Roger Carlton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. With a patchy blonde beard and wild blonde hair. He has a dull look in his amber eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Roger lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. Since then, he has sought to make the best of life.
Motivation: To prove his worth to the world; and to be a tailor again
Ideals: Athletic, Joker, Optimist. Flaws: Impulsive. Bonds: Job, Family. Occupation: Beggar
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 30 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
Possessions: 900 gp.
Drogo Byron, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a long, black cloak, and sports empty pouches on his belt. His golden hair is kept up in a ponytail inside a wide-brimmed hat. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in the west to a Barkeep, Drogo learned a great deal about his mother's area of expertise. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Barkeep job and began his own company from there.
Motivation: He desires power and/or immortality; and he is currently in port desperately looking for someone to get him out
Bonds: Adventurer, Has a crush, Job, Slave. Occupation: Barkeep
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 32 (4d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 10 (+0) | 16 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Auran, Abyssal, Elven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +1
Possessions: 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!


