Randal Spaulding, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He tends to wear a large green jacket. Beneath his clothing is a huge mess of scar tissue. He wears his black hair up. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He comes from a rich western family. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Athletic. Flaws: Greedy. Bonds: Slave, Attractive, Rich. Occupation: Junk Dealer
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 11 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Red garnet (120 gp). Banded agate (16 gp). Chrysoprase (40 gp).
Guy Prescott, Male Human [Permalink]
Personal [hide]
Description: He wears just a pastel suit. He carries with him a set of ceremonial daggers on his belt, each one with a opal on the hilt. His golden hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is an amazing painter.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Guy has worked very hard to control his curse. He was granted divine powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Optimist, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Detective
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).
Hunter Ansley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'2". He is well dressed, constantly wearing a yellow suit, blue shirt, and yellow tie. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are slightly larger than normal.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.
Motivation: He is compelled to act according to his religious beliefs.
Bonds: Job, Family, Religious, Adventurer. Occupation: Brewer
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Elven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 20000 cp.
Raymond Sharps, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear blue clothing when he does not wear armor, and carries falchions. His brown hair is heavily combed to the right. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of a Mason, who enjoyed hunting, Raymond was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He hasn't been sleeping well lately.
Motivation: He is content; and to get a good night's sleep
Ideals: Fighting, Philantrophist, Justice. Flaws: Insomniac, Mundane. Bonds: Nature. Occupation: Shoemaker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp.
Guy Bentley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is chestnut and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is very quiet and rarely speaks above a whisper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A powerful brothel owner made him what he is. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and he wants to get laid
Ideals: Justice. Flaws: Insane, Shy. Bonds: Mentor, Immigrant. Occupation: Carpenter
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 35 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 12 (+1) | 17 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Aquan, Giant, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple +2
Possessions: 7000 sp. Eye agate (13 gp). Deep blue spinel (800 gp). Fire opal (800 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item.
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