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NPC Generator

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Odo Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His black hair is lengthy and is close to two feet long. His eyes are brown and he is always smoking a pipe.

Personality: He can speak with the recently deceased. He is a ruthless business man, a trait he acquired from his mother.

History: Odo lived on a farm with his mother, near the main road leading to a nearby town. His mother had invested heavily in several trade routes and wanted him to inherit them. He was granted martial powers by his dying sister.

Motivation: A need for knowledge about a nearby landmark; and marry his sister to traveling adventurers

Ideals: Gifted, Entrepeneur. Bonds: Family, Rich, Adventurer. Occupation: Seamstress

Voice: Loud with bravado

Attributes [hide]

Odo Clare, Male Human Wizard 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 100 gp. Amber (50 gp). Moss agate (11 gp). Black star sapphire (900 gp).


Social Check DCs


Godfrey Payton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears red cloth garments or leather armor. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His violet unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Godfrey was born with his mother's beautiful face. His mother was a soldier and died while he was still young. Godfrey was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Flaws: Disease, Shy. Bonds: Family, Attractive, Military. Occupation: Architect

Voice: Squeaky

Attributes [hide]

Godfrey Payton, Male Human Aristocrat 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


Shane Blankley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a large pastel jacket. His white hair is styled in orderly dreadlocks. He has a dull look in his gray eyes.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is able to fit into much smaller and tighter spaces than normal.

History: He was born several months after his father was called into army service. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is compelled to act according to his religious beliefs; and revenge

Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Enemies, Military, Religious. Occupation: Servant

Voice: Switch between two voices

Attributes [hide]

Shane Blankley, Male Human Aristocrat 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)13 (+1) 9 (-1)9 (-1)
Skills Insight +2, Nature +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Hornsby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His golden hair is cut short with large spiked bangs in the front. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Ruler job and began his own company from there.

Motivation: Expand his business; and he has money and likes to spend it

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Wymar Hornsby, Male Human Cleric 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)14 (+2) 13 (+1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Just what you see.


Social Check DCs


Percival Sydney, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his long white hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He believes the world needs to unite to get rid of drow once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Bonds: Adventurer, Family, Enemies, Rich. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Percival Sydney, Male Human Warlock 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Chalcedony (20 gp). Alexandrite (1200 gp). Malachite (14 gp).


Social Check DCs

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