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Advanced [show]


Arnold Sheldon, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is calm most of the time but flees social interaction. Animals are drawn to him, and he is able to talk to them.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: Human compassion.

Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Dyer

Voice: Pirate accent

Attributes [hide]

Arnold Sheldon, Male Human Expert 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 4 Acid flasks.


Social Check DCs


Clerebold Appleton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His moppish chestnut hair is in a traditional bowl cut. His eyes are a pleasant hazel.

Personality: He is calm most of the time but flees social interaction. The war was a terrible time for him, and Clerebold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. When Clerebold reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants revenge against orcs.

Flaws: Shy, Depressed. Bonds: Military, Religious, Enemies. Occupation: Interpreter

Voice: French accent

Attributes [hide]

Clerebold Appleton, Male Human Druid 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)8 (-1) 13 (+1)11 (+0)
Skills Medicine +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 1 Minor magic item.


Social Check DCs


Manfred Dayton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears an entirely black suit with brown socks and a vest with buckled shoes. He wears his brown hair down. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to loving parents in a slum to the south. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has dedicated himself to building a better world.

Motivation: To prove his worth to the world.

Flaws: Impulsive, Hedonist. Bonds: Poor, Religious. Occupation: Bather

Voice: Pirate accent

Attributes [hide]

Manfred Dayton, Male Human Cleric 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 50000 cp.


Social Check DCs


Charles Hayley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. His golden hair is heavily combed to the right. His fierce green eyes like to dwell on things.

Personality: He likes to make people angry or surprised. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in a small plains village. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has built up a small fortune and can afford his own way.

Motivation: He has passion for adventuring and risk; and he is greedy

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Slave, Nature, Adventurer. Occupation: Fisher

Voice: Spanish accent

Attributes [hide]

Charles Hayley, Male Human Ranger 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)17 (+3) 10 (+0)14 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Gnoll, Orc, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 800 sp.


Social Check DCs


Alexandre Melancon, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a faded coat and loose pants complete with wide-brimmed hat, and is pretty ugly. His brown hair is cut short with large spiked bangs in the front. His fierce hazel eyes like to dwell on things.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to open a new tavern

Ideals: Disciplined, Artistic. Flaws: Ugly, Shy, PTSD. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Alexandre Melancon, Male Human Monk 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)12 (+1) 16 (+3)12 (+1)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp.


Social Check DCs

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