Gilbert Quinton, Male Human [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His hair is blonde and very short. His blue unseeing eyes seem to look past you.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He believes the world needs to unite to get rid of brigands once and for all.
History: Gifted from a young age, Gilbert studied abroad. In his 14th year, his parents were killed by a brigands raid, leaving Gilbert alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and a deep hatred of brigands
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Weaver
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 11 (+0) | 12 (+1) | 10 (+0) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 100 gp.
Thomas Clinton, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'1" and very much looks the part of a Bather. He wears his white hair up. He has several tiny amethyst earrings on each ear.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Thomas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his sister before him, after school he went straight into learning to become a Bather. He became a Bather soon after.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new bather responsibilities is difficult
Flaws: Shy, Hedonist. Bonds: Job, Rich, Immigrant. Occupation: Bather
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 17 (+3) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 3200 sp. 1 Masterwork Uncommon Weapon.
Percival Jacobs, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His white hair and beard is wavy and long. His eyes are violet.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. As long as the job gets done he does not care how it got done.
History: He got into the Blacksmith business at a young age. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.
Motivation: To be a Laborer again; and he feels kind of lost in life
Ideals: Optimist, Professionalism. Flaws: Depressed. Bonds: Attractive, Job, Family. Occupation: Blacksmith
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 10000 cp. 1 Masterwork Uncommon Weapon.
Conrad Tyndall, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a hunchback. His silver hair is long and unkept. His face is covered beneath a completely black helmet.
Personality: He loves telling others what to do and how they should feel about things. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Conrad studied abroad. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Dilettante
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 39 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 18 (+4) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 4000 sp. Banded agate (9 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item.
Randal Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a dagger on it. His chestnut hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Overbrimming with self-confidence, Randal isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: The child of western immigrants he idolized his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the west, certain he would find work there.
Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Impeccable, Fighting. Bonds: Attractive, Rich, Immigrant. Occupation: Body Guard
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!


