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Robert Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair, while still mostly white, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He receives visions of the future at random moments

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Racist, Disease. Bonds: Attractive, Rich. Occupation: Gardener

Voice: Spanish accent

Attributes [hide]

Robert Walcott, Male Human Bard 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)15 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 30 pp. Jasper (20 gp). Amethyst (110 gp). Sardonyx (20 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Manfred Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is long and black with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born on a small isolated farm. Manfred was born on a far western desert where he grew up under the tutelage of his mother, an expert Apothecary. He's since become an addict/alcoholic.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Flaws: Addict, Shy, Mundane. Bonds: Attractive, Nature, Immigrant. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Manfred Quinton, Male Human Paladin 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)11 (+0) 17 (+3)14 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Gerald Marston, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is smooth and relatively long. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is almost excessively polite to everyone, even when angry. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gerald was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Persistence. Flaws: Addict, Shy, Hedonist. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

Gerald Marston, Male Human Adept 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)12 (+1) 17 (+3)11 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 7000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ralf Sheldon, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears just a brown suit. His whole body is exceptionally muscular. His brown hair is cut short. He is very pretty but has cold, dead eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Ralf was born in the south. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Immigrant, Attractive. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Ralf Sheldon, Male Human Cleric 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)14 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs


Robert Langdon, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a hunchback. His hair is black and curly. His ears are large.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Flaws: Ugly, Mundane. Bonds: Rich, Job. Occupation: Adventurer

Voice: Scratchy, weak

Attributes [hide]

Robert Langdon, Male Human Monk 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)11 (+0) 12 (+1)13 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (200 gp).


Social Check DCs

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