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Advanced [show]


Drogo Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time. His long auburn hair reaches down to his waist. His eyes, though not visible through his cowl, are green.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Drogo grew up listening to his father's many stories. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Optimist, Joker. Bonds: Adventurer, Rich, Family. Occupation: Actor

Voice: Ums and uhs a lot

Attributes [hide]

Drogo Wentworth, Male Human Aristocrat 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)15 (+2) 16 (+3)10 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 3000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerard Marleigh, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He typically wears blue cloth garments or leather armor, and his gloved hand is found clutching a quarterstaff. His black hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He receives visions of the future at random moments

History: Born in the west his family was never financially stable. His martial abilities were realized during a raid on his village. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Gerard Marleigh, Male Human Commoner 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Goblin, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1100 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jocelyn Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is physically well-built. He has a red handlebar mustache and slicked back red hair. His violet eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He is obsessed with a lost civilization.

History: He comes from a rich eastern family. Like his mother and his sister before him, after school he went straight into learning to become a Knight. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He desires power and/or immortality; and wants his loneliness to end

Ideals: Persistence. Bonds: Job, Adventurer, Rich, Has a crush. Occupation: Knight

Voice: Whispers

Attributes [hide]

Jocelyn Melancon, Male Human Warlock 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Insight +5, Performance +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 800 gp. Chalcedony (60 gp). Golden yellow topaz (1500 gp). Aquamarine (1500 gp). Jasper (60 gp).


Social Check DCs


Ralf Kensley, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is always cut to a buzz. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Ralf was born with his father's beautiful face. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His spouse's relatives view him with great suspicion; and wishes to resurrect an old love

Flaws: Shy, PTSD. Bonds: Poor, Attractive, In love. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

Ralf Kensley, Male Human Fighter 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills History +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Southey, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He carries with him a set of sickles on his belt, each one with a topaz on the hilt. His hair is greying and his face has many wrinkles. His violet eyes are slightly larger than normal.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He enjoys reading and quiet.

History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A strong sense of loyalty to Human people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Shy, Racist. Bonds: Military. Occupation: Actor

Voice: Speaks like tongue is numb

Attributes [hide]

Dustin Southey, Male Human Rogue 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)5 (-3) 13 (+1)7 (-2) 11 (+0)14 (+2)
Skills Insight +2, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged -1 / 1d8-3, Grapple +4

Possessions: Old masterpiece painting (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp).


Social Check DCs

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