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NPC Generator

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Advanced [show]


Peter Langdon, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Peter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a minor phobia of water and hates getting wet.

History: Born in the south to a Sellsword, Peter learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Sellsword.

Motivation: To get a good night's sleep; and he loathes his own lifestyle

Ideals: Extrovert, Impeccable. Flaws: Insomniac, Fearful, Depressed. Bonds: Job. Occupation: Sellsword

Voice: Speaks with lips pursed

Attributes [hide]

Peter Langdon, Male Human Aristocrat 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)11 (+0) 13 (+1)17 (+3)
Skills Deception +5, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 29000 sp. Pink pearl (40 gp).


Social Check DCs


Everard Kent, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His long white hair reaches down to his waist. His ears are large.

Personality: He loves telling others what to do and how they should feel about things. He does not believe in violence as a means to an end. He is a dedicated Body Guard but believes his peers are too gung-ho.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety.

Ideals: Opinionated, Pacifist. Flaws: Ugly. Bonds: Poor. Occupation: Body Guard

Voice: Russian accent

Attributes [hide]

Everard Kent, Male Human Rogue 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 11
Languages Common, Giant, Ignan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Norman Reid, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He tends to wear a large tan jacket. His auburn hair is long and unkept. His gray unseeing eyes seem to look past you.

Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an apprentice working in his mother's forge. He's also a talented Doctor, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Artistic. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Stableman

Voice: Spits words with contempt

Attributes [hide]

Norman Reid, Male Human Warlock 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)12 (+1) 13 (+1)7 (-2)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Tim Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a white vest and prefers violet and black shirts. His boots appear to have been at one point steel toed but are quite worn down. With a patchy black beard and wild black hair. This green eyed easterner is not easily forgotten.

Personality: He never swears and excessively uses polite adverbs when speaking. Energy wise he seems alert and responsive.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Farmer

Voice: Thin and wheezing

Attributes [hide]

Tim Wedgwood, Male Human Expert 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)10 (+0) 11 (+0)15 (+2)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Guy Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tight fitting yellow shirt and pants. His chestnut hair is styled in orderly dreadlocks. His amber eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.

History: Guy hails from a village terrorized by giants. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Athletic, Persistence. Flaws: Sensitive. Bonds: Enemies, Adventurer. Occupation: Brewer

Voice: Ums and uhs a lot

Attributes [hide]

Guy Lindsay, Male Human Bard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 11 (+0)17 (+3)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp. Black velvet mask with numerous citrines (180 gp). Brass mug with jade inlays (600 gp).


Social Check DCs

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