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NPC Generator

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Advanced [show]


Anselm Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and white handkerchief worn on his right side, and he perpetually has his falchion ready. He wears his hair in dreadlocks. He is baby faced.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a great chef.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Knight mother left him crippled. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Antagonistic, Disease. Bonds: Job, Military. Occupation: Junk Dealer

Voice: Scottish accent

Attributes [hide]

Anselm Marlowe, Male Human Monk 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)13 (+1) 17 (+3)14 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Nicholas Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin green vertical stripes and tan pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He has moderate length blonde hair. He tend to wears goggles to shield his eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich western family. Nicholas was born on a far western desert where he grew up under the tutelage of his mother, an expert Banker. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their daughter. He worked as a Banker, and he later adopted a second daughter.

Motivation: He's in love; and find a way to reverse the transformation of his brother

Ideals: Optimist. Bonds: Rich, Immigrant, Family, Has a crush. Occupation: Banker

Voice: Posh accent

Attributes [hide]

Nicholas Bentley, Male Human Paladin 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. Jade (50 gp). Jade (50 gp).


Social Check DCs


Anselm Blyth, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a custom-built plate barding that's adorned with black lining and desert motifs. His silver hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. He also is a firm believer in the manly ideal.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.

Motivation: To share knowledge with the world; and to reunite with his old friends

Ideals: Logical. Flaws: Shy, Impulsive, Antagonistic. Bonds: Adventurer. Occupation: Adventurer

Voice: Draws out vowels

Attributes [hide]

Anselm Blyth, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Carved bone or ivory statuette (90 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Cory Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear ponchos typically of a light brown in addition to tight pants. His hair is always cut to a buzz. His eyes are green and he is always smoking a pipe.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A freak accident while working with his Tailor father left him crippled. He used his abilities to travel the world and help people.

Motivation: Revenge; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Religious, Enemies. Occupation: Bowyer

Voice: Draws out vowels

Attributes [hide]

Cory Pinkerton, Male Human Barbarian 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)15 (+2) 15 (+2)18 (+4)
Skills Intimidation +7, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp.


Social Check DCs


Bertram Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He tends to wear a grey poncho over his likewise colored trousers and shirt. He wears a top hat to cover his moderate length silver hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He receives visions of the future at random moments

History: He was raised in a plains tribe. A few years later when the north was not economically sound they moved to his current location. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Nature, Immigrant, Slave. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Bertram Palomarez, Male Human Bard 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 13 (+1)16 (+3) 17 (+3)9 (-1)
Skills Acrobatics +0, Performance +1
Senses Passive Perception 13
Languages Common, Goblin, Celestial, Giant
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 600 sp.


Social Check DCs

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