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Advanced [show]


John Colby, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt with thin grey vertical stripes and black pants. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a card on it. His red hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: Stoic and calm, he prefers to meditate than take action. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the west his family was never financially stable. He was an apprentice working in his mother's forge. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: To protect his home; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Bonds: Adventurer, Poor, Job, Guardian. Occupation: Healer

Voice: Scottish accent

Attributes [hide]

John Colby, Male Human Rogue 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)5 (-3) 13 (+1)10 (+0)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Arnold Sydney, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in earthy colors with a brown and pastel handkerchief worn on his right side. His auburn hair is matted, messy, and big. His eyes are amber and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He never wears the same outfit twice, unless he absolutely has to.

History: He is a Jackalwere in disguise. His first spouse was a Bowyer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Bowyer again; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly, Greedy. Bonds: Adventurer, Family, Job. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

Arnold Sydney, Male Human Bard 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)9 (-1) 16 (+3)10 (+0)
Skills Arcana +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Guy Camden, Male Human [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a black coat with pastel slacks, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His hair is chestnut and curly. His eyes are green and beady.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is an amazing painter.

History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Guy took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted, Logical. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Gardener

Voice: Slurs words

Attributes [hide]

Guy Camden, Male Human Fighter 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Nature +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp. White pearl (130 gp). White pearl (130 gp). Coral (130 gp).


Social Check DCs


Odo Tattersall, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time. His blonde hair is cut short. His eyes are likewise amber.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Odo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Odo was born the youngest of three triplets. A gifted student he started as a Locksmith, but he got bored and became a Mercenary. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His spouse's relatives view him with great suspicion; and he is unsatisfied with his job

Flaws: Racist, Shy. Bonds: Family, Job. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Odo Tattersall, Male Human Warlock 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)16 (+3) 14 (+2)8 (-1)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common, Gnoll, Aquan, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: Smoky quartz (20 gp). Red garnet (160 gp). Jet (160 gp).


Social Check DCs


Odo Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his longbow ready. His blonde hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: He has always had a great fascination with Human culture. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to loving parents in a slum to the east. As a young adult he joined a group advocating for an improvement in Human conditions. He now mingles about in high society.

Motivation: Human compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Racist, Impulsive. Bonds: Poor. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Odo Beitz, Male Human Warlock 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)8 (-1) 9 (-1)9 (-1)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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