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Advanced [show]


Godfrey Read, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear pastel pants and tee shirts and is in decent physical shape. His silver hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: Always inclined to offer people food he seems plenty friendly. Animals are drawn to him, and he is able to talk to them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a soldier and died while he was still young. Godfrey was left his father's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: Nothing but the best is good enough for him; and he is greedy

Ideals: Philantrophist, Gifted, Impeccable. Bonds: Rich, Military. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Godfrey Read, Male Human Warlock 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 9 (-1)11 (+0)
Skills Insight +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 700 gp. Deep blue spinel (1300 gp). Violet garnet (1300 gp). Malachite (16 gp). Brown-green garnet (100 gp).


Social Check DCs


Anthony Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear white pants and tee shirts. His brown hair is still thick. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the south. He is obsessed with finding treasure.

History: Born in the south to a Tanner, Anthony learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Expand his business; and his relatives are trying to arrange a marriage

Ideals: Pacifist. Bonds: Immigrant, Adventurer, Job, Family. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Anthony Wakefield, Male Human Warlock 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 9 (-1)11 (+0)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 600 gp.


Social Check DCs


Adam Windsor, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown armored body suit, with a simple tan line shooting up and back down. His moppish red hair is in a traditional bowl cut. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. Energy wise he seems alert and responsive.

History: He was born in the south, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Adam Windsor, Male Human Barbarian 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 44 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 18000 cp. 1 Minor magic item.


Social Check DCs


Gerald Redfield, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his bow. His moppish white hair is in a traditional bowl cut. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not trust anyone and sleeps with one eye open.

History: He got into the Actor business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Actor work with an outfit from a few towns over. Actor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: To be a Merchant again; and expand his business

Flaws: Sensitive, Insomniac. Bonds: Attractive, Job. Occupation: Actor

Voice: High pitched, excited

Attributes [hide]

Gerald Redfield, Male Human Barbarian 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 12 (+1)16 (+3)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 800 sp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Balimaar Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Emotional. Bonds: Adventurer, Religious, Military. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Balimaar Sherwood, Male Human Rogue 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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