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NPC Generator

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Advanced [show]


Norman Graham, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. He sports a long white beard, and similarly colored long hair. His brown eyes are passionate and lively.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Carter, but he was a colossal failure. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Ugly, Fearful, Shy. Bonds: Job, Military. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Norman Graham, Male Human Paladin 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)7 (-2) 13 (+1)13 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Tim Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears just a blue suit. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He loves telling others what to do and how they should feel about things. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Tim was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and to reunite with his absent mother

Ideals: Opinionated. Flaws: Fearful. Bonds: Attractive, Family, Immigrant. Occupation: Gardener

Voice: Raspy

Attributes [hide]

Tim Clinton, Male Human Adept 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)17 (+3) 13 (+1)15 (+2)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp. 1 Everburning torch.


Social Check DCs


Bernard Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in brown turtlenecks beneath a green coat with violet slacks. He has shaved his head bald. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is a Stylist first and foremost. He believes firmly that knowledge should be universal. He is a ruthless business man, a trait he acquired from his father.

History: He was raised in a desert tribe. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: Sabotage a competitor; and expand his business

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Nature, Immigrant. Occupation: Stylist

Voice: Gruff and masculine

Attributes [hide]

Bernard Staurheim, Male Human Monk 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Balimaar Gracey, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this western man wears an entirely pastel suit with blue socks and a vest with buckled shoes. His brown hair is slicked back into a classic pompadour. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Balimaar was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Ruler like his mother before him.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Athletic. Flaws: Addict, Antagonistic, Impulsive. Bonds: Job. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Balimaar Gracey, Male Human Expert 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)18 (+4) 13 (+1)7 (-2)
Skills Arcana +6
Senses Passive Perception 11
Languages Common, Auran, Abyssal, Goblin, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 39000 sp. Bloodstone (30 gp). Blue quartz (9 gp). Violet garnet (700 gp). 1 Minor magic item.


Social Check DCs


Alex Bentham, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is knotted and matted. He is baby faced.

Personality: Overbrimming with self-confidence, Alex isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is able to make almost anything out of random pieces of junk.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Rich, Attractive, Job. Occupation: Healer

Voice: Tuts and clicks tongue

Attributes [hide]

Alex Bentham, Male Human Bard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)17 (+3) 10 (+0)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Druidic, Gnoll, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 400 gp.


Social Check DCs

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