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Advanced [show]


Shane Royston, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a black and grey handkerchief worn on his right side. He has a penchant for wearing a ring with an oversized amber on his right hand. He wears a colorful flower in his auburn hair. His eyes are likewise amber. His teeth are white and perfect.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. His first spouse was a Marshal, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has set out to sabotage the competition.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Joker, Gifted. Bonds: Rich, Attractive, Family, Job. Occupation: Junk Dealer

Voice: Voice breaks

Attributes [hide]

Shane Royston, Male Human Rogue 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 10 (+0)17 (+3) 11 (+0)16 (+3)
Skills Religion +6, Survival +3
Senses Passive Perception 10
Languages Common, Goblin, Ignan, Gnome
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0

Possessions: 400 gp. Eye agate (12 gp). Hematite (12 gp). Sard (70 gp). Azurite (12 gp).


Social Check DCs


Theobald Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His blonde hair is cut jaggedly and amateurishly. He has hazel eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a minor phobia of water and hates getting wet.

History: He was born into a rich family. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Flaws: Shy, Fearful. Bonds: Rich, Job, Family. Occupation: Sage

Voice: Dark and ominous

Attributes [hide]

Theobald Abram, Male Human Barbarian 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)16 (+3) 14 (+2)10 (+0)
Skills Acrobatics +5, Performance +2
Senses Passive Perception 12
Languages Common, Terran, Halfling, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +2

Possessions: 600 gp. 1 Masterwork Artisan’s tools. 1 Masterwork Artisan’s tools.


Social Check DCs


Don Kenley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He prefers to wear white pants and tee shirts. He keeps his long white hair kept up in a rat tail. He has hazel eyes.

Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Sellsword soon after.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to open a new tavern

Ideals: Athletic. Flaws: Disease. Bonds: Adventurer, Rich, Job. Occupation: Sellsword

Voice: Sensual and smooth

Attributes [hide]

Don Kenley, Male Human Wizard 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 10 (+0)13 (+1)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1900 sp.


Social Check DCs


Arnold Upton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears a fine chain shirt which he covers with brown colored cloaks and clothing. His right leg appears badly burned and disfigured. He wears his black hair up. He has amber eyes and a brown hat with a red feather.

Personality: He is a Actor first and foremost. He believes firmly that knowledge should be universal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the west his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. He then took over the family business and is one of the better Actor for hire.

Motivation: Balancing his hectic life and new Actor responsibilities is difficult; and further expansion of business

Ideals: Philantrophist, Impeccable. Bonds: Job, Poor. Occupation: Actor

Voice: pre-pubescent

Attributes [hide]

Arnold Upton, Male Human Paladin 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 7 (-2)9 (-1)
Skills Athletics +3, Performance +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Chrysoberyl (70 gp). 1 Minor magic item.


Social Check DCs


Hugh Barney, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a very tight haircut. He has gray eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. In the meantime he has taken over work as a Glassblower and occasionally as a mercenary.

Motivation: Human compassion.

Ideals: Opinionated, Fighting. Flaws: Racist. Bonds: Nature, Military. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Hugh Barney, Male Human Fighter 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 47 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)13 (+1) 18 (+4)16 (+3)
Skills Insight +7, Religion +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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