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Advanced [show]


Geoffrey Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His white hair, when down, is lengthy. His eyes are hazel and he is always smoking a pipe.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is an amazing painter.

History: Geoffrey lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He then took over the family business and is one of the better Banker for hire.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Family, Religious. Occupation: Banker

Voice: Strong lisp

Attributes [hide]

Geoffrey Shipley, Male Human Barbarian 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 57 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +4, History +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 6000 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Washington, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is physically well-built. He has a silver handlebar mustache and slicked back silver hair. His face is covered beneath a completely black helmet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is lazy and tries to find solutions quickly.

History: Tim lived on a farm with his father, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and marry his sister to traveling adventurers

Ideals: Justice. Flaws: Lazy. Bonds: Adventurer, Family. Occupation: Actor

Voice: Prounounces S like Z

Attributes [hide]

Tim Washington, Male Human Bard 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)15 (+2) 14 (+2)12 (+1)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp. Rose (40 gp). Hematite (9 gp).


Social Check DCs


Theobald Alston, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an entirely blue suit with brown socks and a vest with buckled shoes. He has wavy brown hair. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Theobald embodies much of what other species detest in the Humans. Animals are drawn to him, and he is able to talk to them.

History: He is a Maurezhi in disguise. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To get a good night's sleep; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Adventurer, In love. Occupation: Ploughman

Voice: Scandinavian accent

Attributes [hide]

Theobald Alston, Male Human Commoner 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 17000 sp. Azurite (13 gp). 1 Minor magic item.


Social Check DCs


Reynard Gentry, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is unkempt and raggedy. His gray eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a bit of a xeno-phobe, disliking non-Humans.

History: Sold as a small child to a wizard, Reynard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: Human compassion.

Ideals: Joker. Flaws: Ugly, Racist. Bonds: Poor, Mentor. Occupation: Cartwright

Voice: Low and grunting

Attributes [hide]

Reynard Gentry, Male Human Wizard 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +1, Perception +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs


Trym Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His head has been shaved. His amber eyes dart from person to person.

Personality: He will rave to anyone who will listen. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born on a small isolated farm. His childhood dream was to be a Mortician, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: To be a Mortician again; and sabotage a competitor

Flaws: Ugly, Insane. Bonds: Job, Nature. Occupation: Servant

Voice: German accent

Attributes [hide]

Trym Hayhurst, Male Human Monk 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)11 (+0) 12 (+1)15 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp.


Social Check DCs

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