Hugh Kinsley, Male Human [Permalink]
Personal [hide]
Description: He wears a simple white robe with brown stripes complete with hood. He has a moderate pudge and is not very fit. He wears his chestnut hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Hugh was raised in a hard working conservative environment. In his 18th year, his parents were killed by a giants raid, leaving Hugh alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.
Motivation: Sabotage a competitor.
Ideals: Passionate, Logical. Bonds: Attractive, Job, Enemies. Occupation: Tanner
Voice: Boston accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 39 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 1000 gp. Cloth of gold vestments (160 gp). Embroidered and bejeweled glove (3000 gp).
Dean Ainsworth, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Dyer. He wears a small hat to cover his moderate length auburn hair. His amber unseeing eyes seem to look past you.
Personality: He is almost excessively polite to everyone, even when angry. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Dean studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Money/treasure; and further expansion of business
Ideals: Gifted. Flaws: Disease, Shy. Bonds: Job, Adventurer, Rich. Occupation: Dyer
Voice: Raspy
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 12 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: Just what you see.
Wymar Carlton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light tan in addition to tight pants. His chestnut hair is lengthy. His eyes are green and he is always smoking a pipe.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with his god.
History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: He is currently in port desperately looking for someone to get him out; and expand his business
Ideals: Athletic, Optimist, Entrepeneur. Bonds: Religious, Job, Slave. Occupation: Ploughman
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 9 (-1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 400 gp.
Gunter Preston, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear white clothing when he does not wear armor, and he perpetually has his greataxe ready. His golden hair is knotted and matted. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a small toy that he constantly fidgets with.
History: He comes from a rich eastern family. His father had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Map Maker, but doesn't like to broadcast it.
Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Rich, Job, Family. Occupation: Merchant
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 8 (-1) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 500 sp.
Trey Rayden, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He dresses in collared shirts and wears a proper scarf over his head, and his gloved hand is found clutching a glaive. His auburn hair is unkempt and raggedy. He wears a mask on his face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a great chef.
History: He was born in the south. His divine abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Poor, Immigrant. Occupation: Tailor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Gnome, Elven, Terran
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
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